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Azazel: appears as a fallen angel responsible for introducing humanity to forbidden knowledge. This channel is dedicated to sharing actionable intelligence/knowledge regarding COVID19/Coronavirus/Protest/Riots. Azazel & Doomsday are Apolitical Org
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Forwarded from Doomsday Tradecraft
Recovery Priorities Over Time 📦

Early Phase

Focus on:

food
water
medicine
batteries



Mid-Term Phase

Focus shifts toward:

tools
repair materials
seeds
filters
power systems



Long-Term Phase

Most valuable resources become:

technical knowledge
renewable systems
manufacturing capability
repair infrastructure
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Forwarded from Doomsday Tradecraft
What They Should Document 🗺️

Maintain records of:

safe routes
dangerous zones
usable infrastructure
water sources
damaged areas

Good documentation prevents unnecessary risk later.



Equipment That Would Matter Most 🎒

Survival gear:

gloves
masks/respirators
flashlights
radios
first aid kits
water containers
durable boots
protective clothing
If available, vehicle.
Gun/knife

MAP! MAP! MAP! In case they die, you have it written down.
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Forwarded from Doomsday Tradecraft
Now, you have a system with water, food, electricity, medicine and a resupply method.

You have a large enough surface area inside the store to build and section off your supplies, build mini homes for privacy and areas designated for each resource

I would advise against making this public after you reached this stage, in case you get taken over. Continue to maintain quietness and privacy. However, if your group size is large enough (25-50+ people) you have created a mini “safe haven” but it needs to be fortified. Heavily.
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Forwarded from Doomsday Tradecraft
Fortification For Longevity 🏪🛠️
Forwarded from Doomsday Tradecraft
So now, after a few months you’ve fortified the inside, made it safe, redundant and ensured the systems are set for survival for a long time, and you’ve expanded your group, you need to expand the base itself.
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Forwarded from Doomsday Tradecraft
First Priority is fencing and containing the external area, with the Costco itself as the epicentre / Base Hub.

This will ensure if any attacks occur, you at least have a fallback base, which is still fortified.
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Forwarded from Doomsday Tradecraft
Primary Outer Fence

A long-term settlement could begin with a large perimeter fence surrounding:

parking lots
loading bays
fuel/storage zones
greenhouse areas

Possible materials:

chain-link fencing
welded steel mesh
reinforced construction fencing
salvaged industrial barriers

If you have barbed wire, add that on top to reduce unwanted guests…
Or, make it electric 😉
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Forwarded from Doomsday Tradecraft
Double-Layer Perimeter

Some settlements use:

an outer warning boundary
an inner protected perimeter

The space between can function as:

maintenance corridor
inspection route
lighting corridor



Vehicle Barrier Sections 🚚

Large vehicles placed along portions of the perimeter can act as:

wind barriers
visual barriers
reinforcement for fencing sections
Or even areas for heightened visibility

Examples:

delivery trucks beds
shipping containers
trailers



Fence Support Structures

Additional supports:

concrete barriers
steel posts
pallet walls
sand-filled containers
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Forwarded from Doomsday Tradecraft
Access Points 🚪

A perimeter usually includes:

one main entrance / exit gate
emergency exits

Often marked with:

floodlights
warning paint
signage
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Forwarded from Doomsday Tradecraft
Utility Integration

Perimeter areas may also contain:

motion lighting
cameras
solar lighting systems
maintenance power lines
communications wiring

If you produce enough power, well you have your own mini military base.
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Forwarded from Doomsday Tradecraft
Long-Term Expansion 🌱

Over time, the perimeter may expand to include:

farming plots
solar fields
workshops
water storage
vehicle yards
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Forwarded from Doomsday Tradecraft
Part 1 of Costco Rebuild 🏪🛠️

0-6 Months After Entry
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Forwarded from Doomsday Tradecraft
Part 2 of Costco Rebuild 🏪🛠️

1-2 Years after Entry
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Forwarded from Doomsday Tradecraft
Part 3 of Costco Rebuild 🏪🛠️

2-5 Years After Entry
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Forwarded from Doomsday Tradecraft
This timeline might be unrealistic for certain groups, or if supplies surrounding are limited, or certain situations arise,
but if you have 50+ people qualified and trained in specific fields, this could be achieved.
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Forwarded from Doomsday Tradecraft
This could be a good starter idea for what the Costco could look like in the same time line.

It’s up to you and your group on what you keep inside the facility after moving outdoors.
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Forwarded from Doomsday Tradecraft
Scale Food Production

Indoor hydroponics becomes backup food.

Expand to:

Large crop fields
Livestock zones
Aquaponics ponds
Orchards
Seed banks

Goal: Produce surplus food, not just survival rations.
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Forwarded from Doomsday Tradecraft
Create Real Power Infrastructure

Move beyond generators.

Add:

Solar farms
Wind turbines
Water turbines if nearby rivers exist
Large battery banks
Grid distribution systems

Goal: Stable 24/7 electricity.
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Forwarded from Doomsday Tradecraft
Build Regional Communication Networks

Develop:

Radio towers
Signal repeaters
Long-range communication posts
Mapping systems
Recon drone systems

Goal: Control information and maintain awareness.
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Forwarded from Doomsday Tradecraft
Establish Trade Routes

Once stable, your settlement becomes valuable.

Trade:

Food
Water
Medical supplies
Power
Tools
Security services

Goal: Build alliances instead of constant conflict.


Take over another Costco or big box store, and expand.
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