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๐Ÿ”จ World Construction Engineering
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๐Ÿ“จ @Philemona7 Or @ETCONpBOT

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๐Ÿ‘‰แŠจแ’แ‹ซแˆณ แ‹จแˆแˆจแˆฑ แ‹จแ‹ˆแˆญแ‰… แ‰คแ‰ถแ‰ฝ แ‰ แˆตแ‹ตแˆตแ‰ต แ‹ˆแˆญ แ‹‰แˆตแŒฅ แ‹ˆแ‹ฐ แ’แ‹ซแˆณ แ‹ญแˆ˜แˆˆแˆณแˆ‰

แ‹จแŒแ‹ดแˆซแˆ แ‰คแ‰ถแ‰ฝ แŠฎแˆญแ–แˆฌแˆฝแŠ• แ‹จแ’แ‹ซแˆณแŠ• แŠขแŠฎแŠ–แˆšแ‹ซแ‹Š แŠฅแŠ•แ‰…แˆตแ‰ƒแˆด แ‹จแˆšแ‹ซแˆณแˆแŒก แˆฆแˆตแ‰ต แ•แˆฎแŒ€แŠญแ‰ถแ‰ฝแŠ• แˆˆแˆ˜แŒˆแŠ•แ‰ฃแ‰ต แ‹แˆ แ‰ แŒˆแ‰ฃ แˆ›แŒแˆตแ‰ต แˆฅแˆซแ‹แŠ• แ‰ แˆ›แˆตแŒ€แˆ˜แˆญ  แŒแŠ•แ‰ฃแ‰ณแ‰ธแ‹แŠ•  แ‰ แˆตแ‹ฐแˆตแ‰ต แ‹ˆแˆซแ‰ต แˆˆแˆ›แŒ แŠ“แ‰€แ‰… แŠฅแ‹จแˆฐแˆซ แ‹ญแŒˆแŠ›แˆแข

แŠจแˆˆแ‹แŒฅ แ‰ แŠ‹แˆ‹ แ•แˆฎแŒ€แŠญแ‰ตแŠ• แ‰ แ‰ฐแ‹ซแ‹˜แˆˆแ‰ต แ‹จแŒŠแ‹œ แŒˆแ‹ฐแ‰ฅ แˆ˜แŒจแˆจแˆต แŠ แ‹ฒแˆฐ แ‰ฃแˆ…แˆ แŠฅแ‹จแˆ†แА แ‰ แˆ˜แŒฃแ‹‰ แŠ แˆฐแˆซแˆญ แˆ˜แˆฐแˆจแ‰ต แ‰ แŠฆแ‰ชแ‹ต แŠฉแ‰ฃแŠ’แ‹ซ แŠจแˆšแŒˆแАแ‰กแ‰ต แ•แˆฎแŒ€แŠญแ‰ถแ‰ฝ แˆ˜แŠซแŠจแˆ แ‹จแ‰€แ‹ฐแˆ™ แ‹จแ’แ‹ซแˆณ แ‹ˆแˆญแ‰… แ‰คแ‰ถแ‰ฝแŠ• แ’แ‹ซแˆณ แ‹จแˆšแˆ˜แˆแˆต แ•แˆฎแŒ€แŠญแ‰ต 24/ 7  แˆ แ‹“แ‰ต แŠฅแ‹จแ‰ฐแŒˆแАแ‰ฃ แ‹ญแŒˆแŠ›แˆแข

แŒแŠ•แ‰ฃแ‰ณแ‹‰แˆ แ‰ แˆตแ‹ตแˆตแ‰ต แ‹ˆแˆญ แ‹‰แˆตแŒฅ แ‹ญแŒ แŠ“แ‰€แ‰ƒแˆ แ‰ฐแ‰ฅแˆแˆ

@etconp
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๐Ÿ‘‰Extensions of time (EOT) - Basic info

๐ŸšงEOT in construction projects are often caused by a range of factors, many of which are outside the contractor's control.

โบHere are some of the main causes

1. Unforeseen Site Conditions: Unexpected ground conditions, such as soil instability, contamination, or the discovery of underground utilities, can cause significant delays in construction.

2. Design Changes and Variations: Client-requested changes or modifications to the projectโ€™s design after work has started often require additional time for implementation, redesign, or approval.

3. Delays in Approvals and Permits: Construction often relies on timely permits and approvals from local authorities.

Any delays in obtaining these can halt progress on certain parts of the project.

4. Weather Conditions: Severe or unseasonable weather, such as heavy rain, snow, or extreme heat, can make working conditions unsafe or impractical, leading to unavoidable delays.

5. Client Delays: Delayed decisions, late approvals, or changes in the client's requirements can slow down progress and necessitate time extensions.

6. Force Majeure Events: Natural disasters, pandemics, or other unforeseen, uncontrollable events (like floods or earthquakes) may require an extension of time under force majeure clauses in contracts.

7. Errors or Omissions in Design: Mistakes or gaps in the original design that are discovered during construction may require reworking, redesigning, or additional approvals, leading to delays.

11. Regulatory Changes: New laws or changes in construction regulations during the course of the project can require adjustments that push out timelines.

12. Late Payments

Extensions of time are typically managed through a formal process in construction contracts, with the contractor needing to prove the cause of delay and justify the additional time required.

@etconp
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๐Ÿ‘‰๐— ๐—ฎ๐—ป๐—ฎ๐—ด๐—ถ๐—ป๐—ด ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—–๐—ต๐—ฎ๐—ป๐—ด๐—ฒ๐˜€ ๐—ฎ๐˜€ ๐—ฎ ๐—ค๐˜‚๐—ฎ๐—ป๐˜๐—ถ๐˜๐˜† ๐—ฆ๐˜‚๐—ฟ๐˜ƒ๐—ฒ๐˜†๐—ผ๐—ฟ

๐ŸšงDesign changes, often known as variations, are a common occurrence in construction projects.

โบAs a Quantity Surveyor, my immediate focus is to assess if these changes have cost implications and, if so, how substantial they are.

๐ŸทHereโ€™s a streamlined approach for handling design changes effectively:

1. ๐——๐—ผ๐—ฐ๐˜‚๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Ensure all design modifications are documented and formally issuedโ€”avoid relying on verbal instructions.

๐Ÿฎ. ๐—–๐—ผ๐˜€๐˜ ๐—”๐—ป๐—ฎ๐—น๐˜†๐˜€๐—ถ๐˜€: Assess each design change's impact on the project budget.

๐Ÿฏ. ๐—ง๐—ถ๐—บ๐—ฒ ๐—œ๐—บ๐—ฝ๐—ฎ๐—ฐ๐˜ ๐—˜๐˜ƒ๐—ฎ๐—น๐˜‚๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Determine whether the change affects the project timeline.

๐Ÿฐ. ๐—ฆ๐˜๐—ฎ๐—ธ๐—ฒ๐—ต๐—ผ๐—น๐—ฑ๐—ฒ๐—ฟ ๐—–๐—ผ๐—บ๐—บ๐˜‚๐—ป๐—ถ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป: Keep all parties informed to maintain transparency and alignment.

@etconp
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๐Ÿ‘‰๐—™๐—ฎ๐—ฐ๐˜๐—ผ๐—ฟ๐˜€ ๐˜„๐—ต๐—ถ๐—ฐ๐—ต ๐—ถ๐—ป๐—ณ๐—น๐˜‚๐—ฒ๐—ป๐—ฐ๐—ฒ ๐˜๐—ต๐—ฒ ๐—ฒ๐˜€๐˜๐—ถ๐—บ๐—ฎ๐˜๐—ฒ ๐—ผ๐—ณ ๐—ฑ๐˜‚๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€

๐ŸšงFactors influencing the estimation of task durations include a variety of elements that affect the pace and efficiency of work.

๐ŸทThese factors must be carefully assessed to develop accurate schedules and avoid delays.

โญ๏ธKey considerations include:

1๏ธโƒฃ Quantity of Work: The volume or amount of work associated with the task significantly impacts how long it will take to complete. Larger tasks naturally require more time to finish.

2๏ธโƒฃ Resource Allocation: The number of workers, machinery, and other resources assigned to the task directly affects the duration. More resources can potentially speed up progress, though efficiency gains are not always linear.

3๏ธโƒฃ Work Hours per Day/Shift: The length of the workday or shift, including overtime or multiple shifts, determines how quickly tasks can be completed. Extended work hours can shorten the schedule but may impact productivity if overused.

4๏ธโƒฃ Height or Depth of Work Area: Tasks performed at considerable heights, depths, or in confined spaces often take longer due to safety precautions, access restrictions, and additional equipment needed.

5๏ธโƒฃ Working Conditions and Safety Requirements: Harsh environments (e.g., extreme temperatures, high winds, dust, or noise) or stringent safety protocols (e.g., PPE, scaffolding, and permits) can slow down progress and extend task durations.

6๏ธโƒฃ Logistics and Access to the Work Area: Ease of access to the worksite plays a critical role. Congested sites, limited entry points, or the need for specialized transportation to remote areas can slow down progress.

7๏ธโƒฃ Plant and Equipment Selection: The choice of machinery and equipment, including factors like the turning radius of vehicles or the cycle times of construction equipment, affects productivity. Using the wrong type of plant can increase task durations.

8๏ธโƒฃ Weather Patterns: Local weather conditions, such as frequent rain, wave patterns, wind, and temperature extremes, can cause interruptions or impose restrictions on when and how work can be performed, especially in coastal or mountainous areas.

9๏ธโƒฃ Minimum โ€˜Waitโ€™ Periods: Certain tasks require mandatory waiting times, such as curing concrete, drying materials, or waiting for inspections and approvals.

These non-working periods must be factored into the schedule.

@etconp
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๐Ÿ‘‰แ‹จแˆชแˆ แˆตแ‰ดแ‰ต แˆแˆ›แ‰ตแŠ“ แŒแ‰ฅแ‹ญแ‰ต แŠฅแŠ•แ‹ฒแ‰€แˆ‹แŒ แแŠ“ แŠ แˆฐแˆซแˆฉ  แˆ…แŒแŠ• แ‹จแ‰ฐแŠจแ‰ฐแˆˆ แŠฅแŠ•แ‹ฒแˆ†แŠ• แˆˆแˆ›แˆตแ‰ปแˆ แŠฅแ‹จแ‰ฐแˆฐแˆซ แˆ˜แˆ†แŠ‘ แ‰ฐแŒˆแˆˆแ€

แ‹จแˆชแˆ แˆตแ‰ดแ‰ต แˆแˆ›แ‰ตแŠ“ แŒแ‰ฅแ‹ญแ‰ต แŠฅแŠ•แ‹ฒแ‰€แˆ‹แŒ แ แŠฅแŠ•แ‹ฒแˆแˆ แŠจแ‰ฅแˆแˆน แŠ แˆฐแˆซแˆญ แАแŒปแŠ“ แˆ…แŒแŠ• แ‹จแ‰ฐแŠจแ‰ฐแˆˆ แŠฅแŠ•แ‹ฒแˆ†แŠ• แˆˆแˆ›แˆตแ‰ปแˆ แŠฅแ‹จแ‰ฐแˆฐแˆซ แˆ˜แˆ†แŠ‘ แ‰ฐแŒˆแˆแŒฟแˆแกแก

แ‹ญแˆ… แ‹จแ‰ฐแŒˆแˆˆแŒธแ‹ แ‰ แŠขแŒแ‹ดแˆช แ‹จแˆ•แ‹แ‰ฅ แ‰ฐแ‹ˆแŠซแ‹ฎแ‰ฝ แˆแŠญแˆญ แ‰คแ‰ต แ‹จแŠจแ‰ฐแˆ›แฃ แˆ˜แˆฐแˆจแ‰ฐ แˆแˆ›แ‰ตแŠ“ แ‰ตแˆซแŠ•แˆตแ–แˆญแ‰ต แŒ‰แ‹ณแ‹ฎแ‰ฝ แ‰‹แˆš แŠฎแˆšแ‰ด แ‰ แˆชแˆแˆตแ‰ดแ‰ต แˆแˆ›แ‰ต แŠฅแŠ“ แ‹จแˆ›แ‹ญแŠ•แ‰€แˆณแ‰€แˆต แŠ•แ‰ฅแˆจแ‰ต แŒแ‰ฅแ‹ญแ‰ตแŠ“ แŒแˆ˜แ‰ณ แˆจแ‰‚แ‰… แŠ แ‹‹แŒ… แˆ‹แ‹ญ แŠจแ‹˜แˆญแ‰ แ‰ฃแˆˆแ‹ตแˆญแˆป แŠ แŠซแˆ‹แ‰ต แŒ‹แˆญ แ‹แ‹ญแ‹ญแ‰ต แ‰ฃแ‹ฐแˆจแŒˆแ‰ แ‰ต แ‹ˆแ‰…แ‰ต แАแ‹แข

แˆจแ‰‚แ‰… แŠ แ‹‹แŒ แ‰ แˆšแ‹ˆแŒฃแ‰ แ‰ต แ‹ˆแ‰…แ‰ต แ‹จแˆ›แ‹ญแŠ•แ‰€แˆณแ‰€แˆต แŠ•แ‰ฅแˆจแ‰ต แŒแˆ˜แ‰ณ แˆตแˆญแ‹“แ‰ฑ แ‹˜แˆ˜แŠ“แ‹ŠแŠ“ แ‰ แˆ˜แˆจแŒƒ แ‰ แ‰ฐแ‹ฐแŒˆแˆ แˆ˜แˆแŠฉ แ‰ฐแŒˆแˆ›แ‰ฝ แ‹‹แŒ‹ แŠฅแŠ•แ‹ฒแŠ–แˆจแ‹ แ‰ แˆ›แ‹ตแˆจแŒ แŠจแ‰ฐแˆžแ‰ฝ แˆแˆ›แ‰ณแ‰ธแ‹แŠ• แˆ›แแŒ แŠ• แ‰ แˆšแ‰ฝแˆ‰แ‰ แ‰ต แˆแŠ”แ‰ณ แˆˆแˆ˜แˆแˆซแ‰ตแŠ“ แ‹จแˆ˜แˆฐแˆจแ‰ฐ แˆแˆ›แ‰ต แ‹แˆญแŒ‹แ‰ณ แŒ‹แˆญ แ‰ฐแ‹ซแ‹ญแ‹ž แ‹จแˆšแˆ˜แŒฃ แ‹จแŠ•แ‰ฅแˆจแ‰ต แ‹•แˆดแ‰ต แŒญแˆ›แˆช แˆ˜แˆฐแˆจแ‰ต แ‰ฐแ‹ตแˆญแŒŽ แ‹จแŠจแ‰ฐแˆžแ‰ฝ แ‹จแŒˆแ‰ข แˆ˜แˆฐแˆจแ‰ต แˆ›แˆตแ‹แ‰ต แŠฅแŠ•แ‹ฐแˆšแ‹ซแˆตแ‰ฝแˆ แ‰ฐแŒˆแˆแŒฟแˆแข

แ‰ แˆ›แ‹ญแŠ•แ‰€แˆณแ‰€แˆต แŠ•แ‰ฅแˆจแ‰ต แŒˆแ‰ แ‹ซแ‹ แŒแˆแŒฝแАแ‰ต แˆ˜แŒ“แ‹ฐแˆ‰ แ‹จแŠขแŠฎแŠ–แˆš แˆ˜แ‹›แ‰ฃแ‰ต แŠฅแ‹ซแˆตแŠจแ‰ฐแˆˆแŠ“ แ‹จแˆ˜แŠ•แŒแˆตแ‰ต แŒฅแ‰…แˆแŠ• แŠฅแ‹ซแˆณแŒฃ แˆตแˆˆแˆšแŒˆแŠแฃ แ‹ˆแ‹ฐแŠแ‰ต แŠจแŠ แŒ แ‰ƒแˆ‹แ‹ญ แŠขแŠฎแŠ–แˆšแ‹ แˆ›แ‹ฐแŒ แŒ‹แˆญ แ‰ แ‰ฐแ‹ซแ‹ซแ‹˜ แ‹จแŠ•แ‰ฅแˆจแ‰ต แŒˆแ‰ แ‹ซแ‹ แŠฅแ‹จแˆฐแ‹ แŠฅแŠ•แ‹ฐแˆšแˆ„แ‹ต แˆตแˆˆแˆšแ‰ณแ‹ˆแ‰… แ‰ฝแŒแˆฉ แŠ แ‰ฅแˆฎ แŠฅแŠ•แ‹ณแ‹ญแˆฐแ‹ แ‰ แˆ›แ‹ตแˆจแŒ แˆจแŒˆแ‹ต แŠจแแ‰ฐแŠ› แŠ แˆตแ‰ฐแ‹‹แŒฝแŠฆ แ‹ญแŠ–แˆจแ‹‹แˆ แˆฒแˆ‰ แ‹จแ‹˜แˆญแ‰ แ‰ฃแˆˆแˆ™แ‹ซแ‹Žแ‰ฝ แ‰ฐแŠ“แŒแˆจแ‹‹แˆแข

แ‰ แˆ˜แˆฌแ‰ต แˆ‹แ‹ญ แˆˆแ‰ฐแ‹ฐแˆจแŒˆ แˆ›แŠ•แŠ›แ‹แˆ แŠ•แ‰ฅแˆจแ‰ต แ‰ฃแˆˆแŠ•แ‰ฅแˆจแ‰ฑ แ‹จแŠ•แ‰ฅแˆจแ‰ฑ แ‰ฐแŒˆแ‰ข แ‹จแŒˆแ‰ แ‹ซ แ‹‹แŒ‹ แˆ˜แˆจแŒƒ แŠ–แˆฎแ‰ต แ‹จแŠซแ’แ‰ณแˆ แŒˆแ‰ แ‹ซแ‹ แ‰ฐแˆณแ‰ณแŠ แŠฅแŠ•แ‹ฒแˆ†แŠ• แŠ แˆตแˆแˆ‹แŒŠ แАแ‹ แ‰ฐแ‰ฅแˆแˆแข

แ‰ แˆ›แ‹ญแŠ•แ‰€แˆณแ‰€แˆต แŠ•แ‰ฅแˆจแ‰ต แˆแˆ›แ‰ฑแŠ“ แŒแ‰ฅแ‹ญแ‰ฑ แŠฅแŠ•แ‹ฒแ‰€แˆ‹แŒ แแค แŠจแ‰ฅแˆแˆน แŠ แˆฐแˆซแˆญ แ‹จแАแŒปแŠ“ แˆ…แŒแŠ• แ‹จแ‰ฐแŠจแ‰ฐแˆˆ แŠฅแŠ•แ‹ฒแˆ†แŠ•แŠ“ แ‹จแ‰ฐแ‹‹แ‹‹แ‹ญ แ‹ˆแŒˆแŠ–แ‰ฝแŠ• แแˆ‹แŒŽแ‰ต แ‹จแˆšแ‹ซแˆจแŠซแค แŒคแŠ“แˆ› แ‹จแŠขแŠฎแŠ–แˆš แŒแŠ•แŠ™แАแ‰ต แŠฅแŠ•แ‹ฒแŠ–แˆญแŠ“ แ‹จแˆ˜แŠ–แˆชแ‹ซ แ‰คแ‰ต แŠ แ‰…แˆญแ‰ฆแ‰ต แ‰ฝแŒแˆญ แŠฅแŠ•แ‹ฒแ‰€แˆจแ แ‹จแˆšแ‹ซแŒแ‹ แ‹ˆแŒฅแАแ‰ต แ‹ซแˆˆแ‹ แ‹จแˆ…แŒ แˆ›แ‹•แ‰€แ แˆ˜แŠ–แˆญ แˆตแˆˆแ‰ณแˆ˜แАแ‰ แ‰ต แˆจแ‰‚แ‰… แŠ แ‹‹แŒ แˆ˜แ‹˜แŒ‹แŒ€แ‰ฑ แ‰ฐแŒˆแˆแŒฟแˆแข

แŠจแแˆ‹แŒŽแ‰ต แŠ แŠ•แŒปแˆญ แ‹จแˆชแˆแˆตแ‰ดแ‰ต แˆแˆ›แ‰ฑ แŠ แ‰…แˆญแ‰ฆแ‰ต แŠฅแŒ…แŒ แ‹ˆแ‹ฐแŠ‹แˆ‹ แ‹จแ‰€แˆจ แ‰ แˆ˜แˆ†แŠ‘ แ‰คแ‰ต แˆˆแˆ˜แŒแ‹›แ‰ตแŠ“ แˆˆแˆ˜แŠจแˆซแ‹จแ‰ต แ‹จแˆšแˆแˆแŒ‰ แ‹ˆแŒŽแŠ–แ‰ฝ แ‰ แŠจแแ‰ฐแŠ› แˆแŠ”แ‰ณ แ‹จแˆšแ‰ธแŒˆแˆฉแ‰ แ‰ต แˆแŠ”แ‰ณ แˆ˜แ‰€แ‹จแˆญ แˆตแˆ‹แˆˆแ‰ แ‰ต แ‹จแˆชแˆ แˆตแ‰ดแ‰ต แŠขแŠ•แ‰จแˆตแ‰ตแˆ˜แŠ•แ‰ตแŠ• แˆ›แ‰ แˆจแ‰ณแ‰ณแ‰ตแŠ“ แ‹จแ‰คแ‰ต แŠ แ‰…แˆญแ‰ฆแ‰ต แŠฅแŠ•แ‹ฒแˆปแˆปแˆ แˆˆแˆ›แ‹ตแˆจแŒ แŠจแแ‰ฐแŠ› แˆšแŠ“ แŠฅแŠ•แ‹ฐแˆšแŠ–แˆจแ‹แˆ แ‰ แˆ˜แ‹ตแˆจแŠฉ แˆ‹แ‹ญ แ‰ฐแ‰ฅแˆซแˆญแ‰ทแˆแข

แ‰ แ‹แ‹ญแ‹ญแ‰ต แˆ˜แ‹ตแˆจแŠฉแˆ แ‹จแ‰‹แˆš แŠฎแˆšแ‰ดแ‹ แŠ แ‰ฃแˆ‹แ‰ตแฃ แ‹จแˆชแˆ แˆตแ‰ดแ‰ต แŠ แˆแˆšแ‹Žแ‰ฝแฃ แ‹จแŠ แˆญแŠญแ‰ดแŠญแ‰ธแˆญ แˆ›แˆ…แ‰ แˆซแ‰ตแฃ แŠฎแŠ•แ‰ตแˆซแŠญแ‰ฐแˆฎแ‰ฝแฃ แ‹จแ‹ฉแŠ•แ‰จแˆญแˆตแ‰ฒ แˆแˆแˆซแŠ• แŠฅแŠ•แ‹ฒแˆแˆ แ‹จแ‰ฐแˆˆแ‹ซแ‹ฉ แ‹จแˆ™แ‹ซแŠ“ แ‹จแŠ•แŒแ‹ต แˆ›แˆ…แ‰ แˆซแ‰ต แ‹จแ‰ฐแŒˆแŠ™ แˆฒแˆ†แŠ•แค แ‰ แˆจแ‰‚แ‰… แŠ แ‹‹แŒ แ‹™แˆชแ‹ซ แˆ˜แАแˆณแ‰ต แ‹จแˆšแŒˆแ‰ฃแ‰ธแ‹แŠ• แ‹จแ‰ฐแˆˆแ‹ซแ‹ฉ แŒฅแ‹ซแ‰„แ‹Žแ‰ฝแŠ•แŠ“ แŠ แˆตแ‰ฐแ‹ซแ‹จแ‰ถแ‰ฝแŠ• แŠฅแŠ•แ‹ฒแˆแˆ แˆ˜แˆปแˆปแˆแŠ“ แˆ˜แ‹ณแ‰ แˆญ แ‹ญแŒˆแ‰ฃแ‰ธแ‹‹แˆ แ‹ซแˆแ‰ธแ‹แŠ• แˆ€แˆณแ‰ฆแ‰ฝ แ‰ฐแАแˆตแ‰ฐแ‹ แ‹แ‹ญแ‹ญแ‰ต แ‰ฐแŠซแˆ‚แ‹ถแ‰ฃแ‰ธแ‹‹แˆแข

@etconp
๐Ÿ‘10
๐Ÿ‘‰The bump in the columns

๐ŸšงBumps in the columns are a phenomenon that occurs when the column is exposed to disproportionate loads that result in it bending or bruising.

๐ŸทPuncture usually occurs in long thin columns under the influence of vertical loads, and can cause the chassis to fail if the pressure exceeds its maximum limit.

๐Ÿ’ซFactors influencing dents

1 - Column length: Long columns are more likely to fracture than short columns.

2- column matter: the mechanical properties of the matter such as resistance to tension and pressure.

3- Geometric 3D: The ratio of width to length greatly affects the puncture.

4- types of pregnancy: The central pregnancy is different from the non-central pregnancy in its effect on the column.

โญ๏ธWays to resist dents

1- Increase column section: use larger or better section shaped columns.

2 - Effective Length Reduction: Post Support with Additional Means.

3- Uses of higher resistance materials: such as steel or composite fibers.

@etconp
๐Ÿ‘17โค5
๐Ÿ‘‰How to Slab calculation??

๐ŸทGiven:-

Length of the slab = 6 meters
Width of the slab = 4 meters
Thickness of the slab = 0.15 meters (150mm)

๐ŸšงStep 1: Calculate the Area of the Slab
?

Area = Length ร— Width
Area = 6m ร— 4m = 24 mยฒ

๐ŸšงStep 2: Calculate the Volume of Concrete?

Volume = Area ร— Thickness
Volume = 24 mยฒ ร— 0.15 m = 3.6 mยณ

๐ŸšงStep 3: Estimate the Quantity of Materials
?

For 1 cubic meter of concrete:
Cement = 7-8 bags (50 kg each)
For 3.6 mยณ:
Cement = 3.6 mยณ ร— 7.5 bags = 27 bags
Cement (total) = 27 bags

Sand = 0.45 mยณ per mยณ of concrete
For 3.6 mยณ:
Sand = 3.6 mยณ ร— 0.45 = 1.62 mยณ
Sand (total) = 1.62 mยณ

Aggregate = 0.75 mยณ per mยณ of concrete
For 3.6 mยณ:
Aggregate = 3.6 mยณ ร— 0.75 = 2.7 mยณ
Aggregate (total) = 2.7 mยณ

Water = 0.4 times the weight of cement
For 27 bags of cement (1 bag = 50 kg):
Cement weight = 27 ร— 50 = 1350 kg
Water = 1350 kg ร— 0.4 = 540 kg
Water (total) = 540 kg

๐ŸšงStep 4: Reinforcement Steel
??

Approx. 80-120 kg of steel per cubic meter of concrete.
For 3.6 mยณ of concrete:
Steel = 3.6 mยณ ร— 100 kg = 360 kg
Steel (total) = 360 kg

๐Ÿ’ซQuick Summary

โบCement: 27 bags

โบSand: 1.62 mยณ

โบAggregate: 2.7 mยณ

โบWater: 540 kg

โบSteel: 360 kg

@etconp
1๐Ÿ‘52โค13๐Ÿ‘10๐Ÿฅฐ1
๐Ÿ‘‰แ‰ แŠขแ‰ตแ‹ฎแŒตแ‹ซ แŠจแˆšแ‹ซแˆตแˆแˆแŒˆแ‹ 20 แˆšแˆŠแ‹ฎแŠ• แ‹จแˆฒแˆšแŠ•แ‰ถ แˆแˆญแ‰ต แ‹‰แˆตแŒฅ แŠฅแ‹จแ‰€แˆจแ‰  แ‹ซแˆˆแ‹‰ 7 แˆšแˆŠแ‹ฎแŠ• แ‹ซแˆ…แˆ‰ แ‰ฅแ‰ป แˆ˜แˆ†แŠ‘ แ‰ฐแАแŒˆแˆจ

๐Ÿทแ‰ แˆ€แŒˆแˆชแ‰ฑ แ‹จแˆฒแˆšแŠ•แ‰ถ แˆแˆญแ‰ต แแˆ‹แŒŽแ‰ต แŠฅแ‹จแŒจแˆ˜แˆจ แ‰ขแˆ„แ‹ตแˆ แ‰ แˆตแ‹แ‰ต แŠฅแ‹จแ‰ฐแˆตแ‰ฐแ‹‹แˆˆ แ‹จแˆšแŒˆแŠ˜แ‹‰ แ‰ แŠ แ‰…แˆญแ‰ฆแ‰ต แŠฅแŒฅแˆจแ‰ต แŒแŠ• แŠ แˆแŠ• แ‰ฝแŒแˆญ แŠฅแ‹จแˆ†แА แˆ˜แˆแŒฃแ‰ฑ แ‰ฐแˆฐแˆแ‰ทแˆแข

โบแ‰ แ‹šแˆ…แˆ แŠฅแŠ•แ‹ฐ แˆ€แŒˆแˆญ แ‹จแˆšแ‹ซแˆตแˆแˆˆแŒˆแ‹ 20 แˆšแˆŠแ‹ฎแŠ• แ‰ถแŠ• แˆฒแˆ†แŠ• แŠ แˆแŠ• แˆ‹แ‹ญ แŠฅแ‹จแ‰€แˆจแ‰  แ‹จแˆšแŒˆแŠ˜แ‹ แŒแŠ• 7 แˆšแˆŠแ‹ฎแŠ• แ‰ถแŠ• แˆฒแˆšแŠ•แ‰ถ แ‰ฅแ‰ป แˆ˜แˆ†แŠ‘แŠ• แ‹ซแˆตแ‰ณแ‹ˆแ‰€แ‹ แ‹จแŠ•แŒแ‹ตแŠ“ แ‰€แŒ แŠ“แ‹Š แ‰ตแˆตแˆตแˆญ แˆšแŠ’แˆตแ‰ดแˆญ " แ‰ตแˆแ‰ แ‰ฝแŒแˆญ แ‹จแˆ†แАแ‹‰ แ‹จแŠ แ‰…แˆญแ‰ฆแ‰ต แŠฅแŠ“ แ‹จแแˆ‹แŒŽแ‰ต แ‹ซแˆˆแˆ˜แŒฃแŒฃแˆ แˆ˜แˆ†แŠ‘แŠ• แŒ แ‰แˆŸแˆ แข

โ–ถ๏ธแ‰ แˆ…แ‹แ‰ฅ แ‰ฐแ‹ˆแŠซแ‹ฎแ‰ฝ แˆแŠญแˆญ แ‰คแ‰ต แ‹จแŠ•แŒแ‹ตแŠ“ แ‰ฑแˆชแ‹แˆ แŒ‰แ‹ณแ‹ฎแ‰ฝ แ‰‹แˆš แŠฎแˆšแ‰ด แ‹จแŠ•แŒแ‹ตแŠ“ แ‰€แŒ แŠ“แ‹Š แ‰ตแˆตแˆตแˆญ แˆšแŠ’แˆตแ‰ดแˆญแŠ• แ‹จแˆตแˆซ แŠ แˆแƒแ€แˆ แ‰ แŒˆแˆ˜แŒˆแˆ˜แ‰ แ‰ต แ‹ˆแ‰…แ‰ต แŠฅแŠ•แ‹ฐแŒˆแˆˆแ€แ‹ แŠจแˆฒแˆšแŠ•แ‰ถ แŠ แ‰…แˆญแ‰ฆแ‰ต แˆตแˆญแŒญแ‰ต แŒ‹แˆญ แ‰ แ‰ฐแ‹ซแ‹ซแ‹˜ แŠฅแ‹ซแŒ‹แŒ แˆ˜ แ‹ซแˆˆแ‹แŠ• แ‰ฝแŒแˆญ แŠฅแŠ•แ‹ฒแˆแ‰ณ แˆ›แˆณแˆฐแ‰ขแ‹ซ แˆ˜แˆตแŒ แ‰ฑแˆ แ‰ฐแˆฐแˆแ‰ทแˆแข

Via Capital

@etconp
๐Ÿ‘12โค1
Ethio Construction Engineering
๐Ÿ‘‰COMPONENTS OF A BRIDGE ๐ŸทWhat is a bridge ? โบA bridge is a structure constructed along a traffic crossing or over obstacles such as river, to make movement of vehicles easier. โญ๏ธCOMPONENTS โ–ถ๏ธThe bridge components can basically be divided into two partsโ€ฆ
๐Ÿ‘‰TYPES OF BRIDGE

๐Ÿ’ซBridges come in various types, each designed to serve specific functions and to accommodate different environmental conditions.

โญ๏ธHere are some common types of bridges along with their descriptions:

1. Beam Bridge:

โ€ข Description: The simplest type of bridge, consisting of horizontal beams supported at each end by vertical posts or piers.

The weight of the bridge and its load is transferred directly to the supports.

โ€ข Use: Ideal for short spans and low traffic loads.

2. Arch Bridge:

โ€ข Description: Characterized by its curved arch structure, which effectively distributes weight and can span longer distances than beam bridges.

The arch shape allows for efficient load distribution.

โ€ข Use: Often used for pedestrian walkways and roadways, as well as over rivers.

3. Suspension Bridge:

โ€ข Description: Features a deck (the roadway) that is hung from cables suspended between tall towers.

The main cables are anchored at both ends, allowing for long spans and flexibility.

โ€ข Use: Suitable for large distances, often seen in major highways and over large bodies of water.

4. Cable-Stayed Bridge:

โ€ข Description: Similar to a suspension bridge, but the cables are connected directly from the towers to the bridge deck, creating a series of triangular shapes.

This design provides strong support while using fewer materials than suspension bridges.

โ€ข Use: Common for medium to long spans, often used in urban areas.

5. Truss Bridge:

โ€ข Description: Composed of interconnected triangular units (trusses) that distribute weight efficiently.

Truss bridges can be made from wood or metal and are known for their strength and stability.

โ€ข Use: Often used for railroads and highways, especially over longer spans.

6. Cantilever Bridge:

โ€ข Description: Built using cantileversโ€”horizontal beams that are supported only on one end.

The structure extends out from the support without additional bracing.

@etconp
๐Ÿ‘19โค6
๐Ÿ‘‰แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ต แ‰ขแ‹ฉแˆแ‹ต(Design bid build)(DBB) VS แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต(Design build)(DB)
               
๐Ÿ’ซ1. แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ต แ‰ขแ‹ฉแˆแ‹ต(Design bid build)(DBB)

โœจแ‰ แŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แŒ‰แ‹ณแ‹ญ แ‰ แŠ แ‰ฅแ‹›แŠ›แ‹ แ‰ แˆ€แŒˆแˆซแ‰ฝแŠ• แ‹จแˆšแˆฐแˆซแ‰ แ‰ต แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ต แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แŠ แˆฐแˆชแ‹ แ‰ แˆซแˆฑ แˆ˜แŠ•แŒˆแ‹ต แŠฅแŠ•แ‹ฒแ‹˜แŒ‹แŒ… แŠซแ‹ฐแˆจแŒˆ แ‰ แŠƒแˆ‹ แŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‰ แ‰ฐแ‰‹แˆซแŒญ แŠฅแŠ•แ‹ฒแŠจแŠ“แ‹ˆแŠ• แ‹จแˆšแ‹ซแ‹ฐแˆญแŒแ‰ แ‰ต แАแ‹แข
แ‹ญแˆ„แ‹แˆ แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ต แ‰ขแ‹ฉแˆแ‹ต(Design bid build)(DBB) แ‰ แˆ˜แ‰ฃแˆ แ‹ญแ‰ณแ‹ˆแ‰ƒแˆแกแก
แ‰ แ‹šแˆ… แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ต แ‹จแ‰ณแ‰€แ‹ฐแ‹แŠ• แŒแŠ•แ‰ฃแ‰ณ แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แŠ แˆฐแˆชแ‹ แ‰ แˆซแˆฑ แŠ แˆญแŠญแ‰ดแŠญแ‰ต แ‹ˆแ‹ญแˆ แ‰ แˆŒแˆ‹ แˆถแˆตแ‰ฐแŠ› แ‹ˆแŒˆแŠ•/ แ‰ แˆŒแˆ‹ แŠ แˆญแŠญแ‰ดแŠญแ‰ต แ‹ตแˆญแŒ…แ‰ต/ แŠฅแŠ•แ‹ฒแŠจแŠ“แ‹ˆแŠ• แ‹ซแ‹ฐแˆญแŒ‹แˆแกแก
แ‰ แˆ˜แ‰€แŒ แˆแˆ แ‰ แ‰ฐแ‹˜แŒ‹แŒ€แ‹ แ‹ฒแ‹›แ‹ญแŠ• แˆ˜แˆฐแˆจแ‰ต แŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‹จแˆšแ‹ซแŠจแŠ“แ‹แŠ• แ‰ฐแ‰‹แˆซแŒญ แ‹ˆแ‹ฐแˆ˜แˆแˆจแŒฅ แˆ‚แ‹ฐแ‰ต แ‹ญแŒˆแ‰ฃแˆแกแก

แ‹จแŒแŠ•แ‰ฃแ‰ณแ‹ แ‰ฃแˆˆแ‰คแ‰ต แ‹จแˆ˜แŠ•แŒแˆตแ‰ต แˆ˜แˆตแˆชแ‹ซ แ‰คแ‰ต แ‹จแˆ†แА แŠฅแŠ•แ‹ฐแˆ†แА แŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‹จแˆšแ‹ซแŠจแŠ“แ‹แŠ• แ‰ฐแ‰‹แˆซแŒญ แ‹จแˆ˜แˆแˆจแŒก แˆตแˆซ แ‹จแˆšแŠจแŠ“แ‹ˆแАแ‹ แ‰ แŒแ‹ฅ แˆ…แŒ แˆ˜แˆฐแˆจแ‰ต แ‹ญแˆ†แŠ“แˆแกแก

แ‹ญแˆ„ แŠ แ‹ญแАแ‰ฑ แ•แˆฎแŒ€แŠญแ‰ต แ‰ แˆ€แŒˆแˆซแ‰ฝแŠ• แ‹จแ‰ฐแˆˆแˆ˜แ‹ฐ แАแ‹แกแก
              

๐Ÿ’ซ2. แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต(Design build)(DB)

๐ŸŒŸแ‰ แˆŒแˆ‹ แ‰ แŠฉแˆ แ‹ฐแŒแˆž แ‰ฐแ‰‹แˆซแŒฉ แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แŠฅแŠ“ แŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‰ แˆซแˆฑ แ‹จแˆšแ‹ซแŠจแŠ“แ‹แŠ•แ‰ แ‰ต แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ตแˆ แŠ แˆˆแข
แ‹ญแˆ„แ‹แˆ แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต(Design build)(DB) แ‹ญแ‰ฃแˆ‹แˆแกแก
แ‰ แ‹šแˆ… แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ต แ‰ฐแ‰‹แˆซแŒฉ แ‹จแ‰ณแ‰€แ‹ฐแ‹แŠ• แŒแŠ•แ‰ฃแ‰ณ แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แ‰ แˆซแˆฑ แŠ แˆญแŠญแ‰ดแŠญแ‰ต แ‹ˆแ‹ญแˆ แ‰ แˆŒแˆ‹ แ‹จแŠ แˆญแŠญแ‰ดแŠญแ‰ต แ‹ตแˆญแŒ…แ‰ต แŠ แˆ›แŠซแ‹ญแАแ‰ต แ‹ซแŠจแŠ“แ‹แŠ“แˆแกแก

แ‹จแŠ แˆญแŠญแ‰ดแŠญแ‰ต แˆตแˆซแ‹ แ‹จแˆšแ‹ซแˆตแŠจแ‰ตแˆˆแ‹ แˆ€แˆ‹แŠแАแ‰ต แ‹จแ‰ฐแ‰‹แˆซแŒฉ แ‹ญแˆ†แŠ“แˆแกแก
แŠจแ‹ฒแ‹›แ‹ญแŠ• แˆตแˆซแ‹ แŒ‹แˆญ แ‹จแ‰ฐแ‹ซแ‹ซแ‹˜ แ‰ฝแŒแˆญ แ‹จแˆšแ‹ซแˆตแŠจแ‰ตแˆˆแ‹ แˆ€แˆ‹แŠแАแ‰ต แŠ แˆฐแˆชแ‹แŠ•/แ‹จแŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‰ฃแˆˆแ‰คแ‰ต แŠ แ‹ญแАแŠซแ‹แˆแกแก
แˆ†แŠ–แˆ แ‰ฐแ‰‹แˆซแŒฉ แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แ‹ซแˆฐแˆซแ‹ แ‰ แˆŒแˆ‹ แ‹จแŠ แˆญแŠญแ‰ดแŠญแ‰ต แ‹ตแˆญแŒ…แ‰ต แŠ แˆ›แŠซแ‹ญแАแ‰ต แ‹จแˆ†แА แŠฅแŠ•แ‹ฐแˆ†แА แŠจแŠ แˆญแŠญแ‰ดแŠญแ‰ธแˆญ แˆตแˆซแ‹ แŒ‹แˆญ แ‰ แ‰ฐแ‹ซแ‹ซแ‹˜ แ‰ฐแ‰‹แˆซแŒฉ แˆˆแŠ แˆฐแˆชแ‹ แ‹จแˆšแŠ–แˆญแ‰ แ‰ต แˆ€แˆ‹แŠแАแ‰ต แŠฅแŠ•แ‹ฐแ‰ฐแŒ แ‰ แ‰€ แˆ†แŠ– แŠ แˆญแŠญแ‰ดแŠญแ‰ฑแˆ แˆˆแ‰ฐแ‰‹แˆซแŒฉ แ‰ แแ‰ตแˆ€แ‰ฅแˆ„แˆญ แˆ…แŒ‰ แˆตแˆˆแŠฅแ‹แ‰€แ‰ต แˆตแˆซ แ‹แˆ แ‰ แ‰ฐแ‹ฐแАแŒˆแŒˆแ‹ แŠ แŒแ‰ฃแ‰ฅ แˆ€แˆ‹แŠแАแ‰ต แ‹ญแŠ–แˆญแ‰ แ‰ณแˆ แˆ›แˆˆแ‰ต แАแ‹แกแก

แ‰ แ‹šแˆ… แŠ แ‹ญแАแ‰ต แ•แˆฎแŒ€แŠญแ‰ต แ‹จแŒแŠ•แ‰ฃแ‰ณแ‹ แ‰ฃแˆˆแ‰คแ‰ต/แŠ แˆฐแˆชแ‹ แˆ™แˆ‰ แ‰ แˆ™แˆ‰ แ‹จแŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แˆตแŒ‹แ‰ถแ‰ฝแŠ•/risks/ แ‹ˆแ‹ฐ แ‰ฐแ‰‹แˆซแŒฉ แ‹ซแˆตแ‰ฐแˆ‹แˆแ‹แˆแกแก
แ‹ญแˆ… แˆ›แˆˆแ‰ต แŠ แˆฐแˆชแ‹ แ‹แŒคแ‰ฑแŠ• แˆ›แˆˆแ‰ตแˆ แŒแŠ•แ‰ฃแ‰ณแ‹แŠ• แ‰ แˆ˜แŒ€แˆ˜แˆชแ‹ซ แ‰ แ‰€แˆจแ‰ แˆˆแ‰ต แ‹ฒแ‹›แ‹ญแŠ• แŠ แŒแ‰ฃแ‰ฅ แ‰ แŒฅแˆซแ‰ต แ‰ฐแŠจแŠ“แ‹แŠ–แˆˆแ‰ต แŠจแˆ˜แˆจแŠจแ‰ฅแŠ“ แ‰ แ‹แˆ‰ แ‹จแ‰ฐแ‰€แˆ˜แŒ แ‹แŠ• แ‹จแŒแŠ•แ‰ฃแ‰ณ แ‹‹แŒ‹ แŠจแˆ˜แŠญแˆแˆ แ‰ฃแˆˆแˆ แˆ›แŠ“แ‰ธแ‹แˆ แŠ แ‹ญแАแ‰ต แˆ€แˆ‹แŠแАแ‰ต แŠ แ‹ญแŠ–แˆญแ‰ แ‰ตแˆ แˆ›แˆˆแ‰ต แАแ‹แกแก

แˆˆแŠ แ‰ฅแАแ‰ต แˆˆแˆ˜แŒฅแ‰€แˆต แ‹ซแˆ…แˆ แ‹จแŠขแ‰ตแ‹ฎแŒฝแ‹ซ แˆ˜แŠ•แŒˆแ‹ถแ‰ฝ แ‰ฃแˆˆแˆตแˆแŒฃแŠ•(ERA) แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ‹จแˆ˜แŠ•แŒˆแ‹ต แ•แˆฎแŒ€แŠญแ‰ต แˆฒแŠ–แˆจแ‹ แ‰ฐแ‹ˆแ‹ณแ‹ณแˆช แ‰ฐแ‰‹แˆซแŒฎแ‰ฝ แ‹จแˆฐแˆญแ‰จแ‹จแ‹ญแŠ•แŒแŠ“ แ‹ฒแ‹›แ‹ญแŠ• แˆตแˆซแ‹Žแ‰ฝแŠ• แ‰ แˆซแˆณแ‰ธแ‹ แŠจแˆฐแˆฉ แ‰ แŠ‹แˆ‹ แ‰ แ‹‹แŒ‹ แ‹ญแ‹ˆแ‹ณแ‹ฐแˆซแˆ‰แกแก
แ‰ฐแ‰‹แˆซแŒฎแ‰น แ‹ฒแ‹›แ‹ญแŠ‘แŠ• แˆฒแˆฐแˆฉ แŠ แˆฎแŒŒ แ‹ตแˆแ‹ตแ‹ฎแ‰ฝ แŠซแˆ‰ แŠฅแŠ“ แ‰ฐแŒ แŒแАแ‹ แ‰ แŠ แ‹ฒแˆต แ‹ตแˆแ‹ตแ‹ญ แ‹จแŒฅแˆซแ‰ต แ‹ฐแˆจแŒƒ แˆ˜แ‹ตแˆจแˆต แ‹จแˆšแ‰ฝแˆ‰ แŠจแˆ†แА แ‰ฐแ‰‹แˆซแŒฎแ‰ฝ แŠฅแŠ•แ‹ฐแ‹จแแˆ‹แŒแ‰ณแ‰ธแ‹แŠ“ แˆ™แ‹ซแ‹Š แˆแˆญแˆ˜แˆซแ‰ธแ‹/แˆแŠญแŠ•แ‹ซแ‰ณแ‰ธแ‹ แ‰ฐแŒ แŒ‹แŠ แ‹ตแˆแ‹ตแ‹ญ แŠฅแŠ“ แ‰ แŠ แ‹ฒแˆต แ‹จแˆšแŒˆแАแ‰ฃ แ‹ตแˆแ‹ตแ‹ญ แŠฅแ‹ซแˆ‰ แ‰ แ‹แˆญแ‹แˆญ แ‰ แ‹ฒแ‹›แ‹ญแŠ• แŠ แŠซแ‰ฐแ‹ แ‹จแˆšแ‹ซแ‰€แˆญแ‰ก แˆฒแˆ†แŠ• แˆแŠ•แˆ แˆ†แА แˆแŠ• แ‰ แ‹แŒคแ‰ต แ‹ฐแˆจแŒƒ แŠ แˆฐแˆชแ‹ แ‰ แˆšแˆแˆแŒˆแ‹ แ‹จแŒฅแˆซแ‰ต แ‹ฐแˆจแŒƒ/แˆตแ‰ณแŠ•แ‹ณแˆญแ‹ต แˆ˜แŒˆแŠ•แ‰ฃแ‰ฑ แŠฅแŠ“ แ‹ญแˆ„แ‹แˆ แ‰ แŠ แˆ›แŠซแˆชแ‹ แˆ˜แˆจแŒ‹แŒˆแŒก แŒแŠ• แ‹จแŒแ‹ต แАแ‹แกแก
แˆแŠ“แˆแ‰ฃแ‰ต แ‰ฐแŒ แŒแŠ– แ‰ แˆšแˆแˆˆแŒˆแ‹ แ‹จแŒฅแˆซแ‰ต แ‹ฐแˆจแŒƒ แ‹ญแ‹ฐแˆญแˆณแˆ แ‹จแ‰ฐแ‰ฃแˆˆแ‹ แŠ แˆฎแŒŒ แ‹ตแˆแ‹ตแ‹ญ แ‰ แŒฅแŒˆแŠ“ แ‹ˆแ‰…แ‰ต แ‰ขแˆแˆญแˆต แŠฅแŠ•แŠณ แŠ แˆฐแˆชแ‹แŠ• แŠญแแ‹ซ แ‹จแˆ˜แŒจแˆ˜แˆญ แˆ€แˆ‹แŠแАแ‰ต แŠ แ‹ซแˆตแŠจแ‰ตแˆแ‰ แ‰ตแˆแกแก
แˆตแˆˆแ‹šแˆ… แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ•แˆฎแŒ€แŠญแ‰ต แˆˆแŠ แˆฐแˆชแ‹Žแ‰ฝ แˆชแˆตแŠญ แแˆช/แŠจแˆตแŒ‹แ‰ต แАแŒป แ‹จแˆ†แА แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ต แАแ‹แกแก
           
โšก๏ธแˆŒแˆ‹แ‹ แˆแˆˆแ‰ฑแˆ แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ถแ‰ฝ แˆˆแŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แ‹แˆ‹แ‰ธแ‹ แ‹จแˆšแŒ แ‰€แˆ™แ‰ต แŒ€แŠ”แˆซแˆ แŠฎแŠ•แ‹ฒแˆฝแŠ• แ‹จแ‰ฐแˆˆแ‹ซแ‹จ แАแ‹แขFIDIC แ‰ แ‹šแˆ… แˆจแŒˆแ‹ต แ‹จแŒแŠ•แ‰ฃแ‰ณ แ‹แˆ แ‹แŒแŒ…แ‰ตแŠ• แ‰ แˆ›แ‰…แˆˆแˆ แˆˆแŠ แˆˆแˆ›แ‰ฝแŠ• แ‰ตแˆแ‰… แˆตแŒฆแ‰ณ แАแ‹แข แŠ แˆˆแ‰ แˆˆแ‹šแ‹ซ แŠ แˆฐแˆชแŠ“ แ‰ฐแ‰‹แˆซแŒญ แ‰ แ‹จแŠ แŠ•แ‹ณแŠ•แ‹ฑ แ‹แˆ แ‹แŒแŒ…แ‰ต แ‹ˆแ‰…แ‰ต แ‰ แˆแˆ‰แˆ แ‹จแ‹แˆ แˆแŠ”แ‰ณแ‹ˆแ‰ฝ แˆ‹แ‹ญ แˆ˜แ‹ฐแˆซแ‹ฐแˆญแŠ• แ‹ญแŒ แ‹ญแ‰ƒแ‰ธแ‹ แАแ‰ แˆญแขแ‹›แˆฌ แˆ‹แ‹ญ แŒแŠ• แˆˆแ‹แˆ‰ แŒฅแ‰…แˆ แˆ‹แ‹ญ แ‹จแˆšแ‹แˆˆแ‹แŠ• แŒ€แŠ”แˆซแˆ แŠฎแŠ•แ‹ฒแˆฝแŠ• แŠ แˆตแˆ˜แˆแŠญแ‰ถ FIDIC แ‰จแˆญแˆฝแŠ• แˆ˜แˆจแŒฃ แŠฅแŠ“ แ‰ แˆตแ”แˆปแˆ แŠฎแŠ•แ‹ฒแˆฝแŠ• แŠฆแ แŠฎแŠ•แ‰ตแˆซแŠญแ‰ต แ‰ แˆšแŠซแ‰ฐแ‰ฑ แАแŒฅแ‰ฆแ‰ฝ แˆ‹แ‹ญ แ‰ฅแ‰ป แˆ˜แ‹ˆแ‹ซแ‹จแ‰ต แ‰ แ‰‚ แАแ‹แข

โœจแ‰ แ‰ฐแŒจแˆ›แˆชแˆ แ‰ แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ•แˆฎแŒ€แŠญแ‰ต แ‹จแŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แˆตแŒ‹แ‰ต/แˆชแˆตแŠญ แˆ™แˆ‰ แ‰ แˆ™แˆ‰ แ‹ˆแ‹ฐ แ‰ฐแ‰‹แˆซแŒฉ แ‹จแˆšแ‰ฐแˆ‹แˆˆแ แ‰ แˆ˜แˆ†แŠ‘ แˆแ‹ฉ แ‹จแ‹‹แˆตแ‰ตแŠ“ แˆฝแ‹แŠ• แ‹ซแˆตแˆแˆแŒˆแ‹‹แˆแกแกแˆตแˆˆแ‹šแˆแˆ แ‰ฐแ‰‹แˆซแŒฉ แ‰ แŒแŠ•แ‰ฃแ‰ณแ‹ แ‹‹แŒ‹ แˆแŠญ All risk insurance แŠฅแŠ•แ‹ฒแŒˆแ‰ฃ แŠฅแŠ“ แˆˆแ‹ฒแ‹›แ‹ญแŠ• แˆตแˆ…แ‰ฐแ‰ตแฃแˆˆแˆตแˆซแ‹ แ‰ฅแˆแˆฝแ‰ตแŠ“ แ‰ แ‰ฐแ‰‹แˆซแŒฉ แ‰ฃแˆˆแˆ™แ‹ซแ‹ˆแ‰ฝ แ‹จแˆตแˆซ แˆตแˆ…แ‰ฐแ‰ต แˆˆแˆšแŠจแˆฐแ‰ต แŒ‰แ‹ณแ‰ตแŠ“ แŠชแˆณแˆซ แ‹ฐแŒแˆž professional indemenity insurance แŠฅแŠ•แ‹ฒแŒˆแ‰ฃ FIDIC แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ•แˆฎแŒ€แŠญแ‰ต แŠฎแˆแ–แ‰ดแ‰ฅแˆ แ‹จแˆ†แАแ‹ แ‰ฐแˆญแŠ•แŠช แŒ€แŠ”แˆซแˆ แŠฎแŠ•แ‹ฒแˆฝแŠ• แŒแ‹ดแ‰ณ แ‹ซแˆตแ‰€แˆแŒฃแˆแข

โœจแ‰ แˆ€แŒˆแˆซแ‰ฝแŠ• แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ‹จแŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แ•แˆฎแŒ€แŠญแ‰ต แ‰ฅแ‹™แˆ แ‹จแ‰ฐแˆˆแˆ˜แ‹ฐ แŠ แ‹ญแ‹ฐแˆˆแˆแขแˆ†แŠ–แˆ แ‰ แˆ˜แŠ•แŒˆแ‹ต แŒแŠ•แ‰ฃแ‰ณ แ‹แˆŽแ‰ฝ แ‹จแŠขแ‰ตแ‹ฎแŒตแ‹ซ แˆ˜แŠ•แŒˆแ‹ถแ‰ฝ แ‰ฃแˆˆแˆตแˆแŒฃแŠ• แŠ แˆแŽ แŠ แˆแŽ แ‹ญแŒ แ‰€แˆแ‰ แ‰ณแˆแข

๐Ÿ“œแ‰ แŠ แŒ แ‰ƒแˆ‹แ‹ญ แ‰ แˆ€แŒˆแˆซแ‰ฝแŠ• แ‰ แŠฎแŠ•แˆฐแ‰ตแˆซแŠญแˆฝแŠ• แ‹ฒแ‹›แ‹ญแŠ’แŠ•แŒ แŠฅแŠ“ แ‹จแ‹แˆ แŠ แˆตแ‰ฐแ‹ณแ‹ฐแˆญ แˆจแŒˆแ‹ต แˆฐแŠ แ‹จแŠฅแ‹แ‰€แ‰ต แŠญแแ‰ฐแ‰ต แ‹ซแˆˆ แ‰ แˆ˜แˆ†แŠ‘ แŠฅแŠ“ แ•แˆฎแŒ€แŠญแ‰ถแ‰ฝ แ‰ แ‰ฐแ‹ซแ‹˜แˆ‹แ‰ธแ‹ แŒŠแ‹œแŠ“ แŒˆแŠ•แ‹˜แ‰ฅ แ‹จแˆ›แ‹ญแŒ แŠ“แ‰€แ‰แ‰ แ‰ต แˆแŠ”แ‰ณ แ‰ แˆฐแŠแ‹ แ‹จแˆšแˆตแ‰ฐแ‹‹แˆ แŠฅแŠ•แ‹ฐแˆ˜แˆ†แŠ‘ แˆ™แˆ‰ แ‹จแŠฎแŠ•แˆตแ‰ตแˆซแŠญแˆฝแŠ• แˆชแˆตแŠญ/แˆตแŒ‹แ‰ต แ‹ˆแ‹ฐ แ‰ฐแ‰‹แˆซแŒฉ แ‰ แˆ›แˆตแ‰ฐแˆ‹แˆˆแ  แˆ˜แŠ•แŒแˆตแ‰ณแ‹Š แŒแŠ•แ‰ฃแ‰ณแ‹Žแ‰ฝแŠ• แ‰ แ‹ฒแ‹›แ‹ญแŠ• แ‰ขแ‹ฉแˆแ‹ต แ‹จแ•แˆฎแŒ€แŠญแ‰ต แŠ แ‹ญแАแ‰ต แŠฅแŠ•แ‹ฒแŠจแŠ“แ‹ˆแŠ‘ แˆ›แ‹ตแˆจแŒ แ‹จแ‰ฐแˆปแˆˆ แŠ แˆ›แˆซแŒญ แˆŠแˆ†แŠ• แŠฅแŠ•แ‹ฐแˆšแ‰ฝแˆ แˆˆแˆ˜แŒ แ‰†แˆ แŠฅแŠ•แ‹ˆแ‹ณแˆˆแŠ•แข

@etconp
๐Ÿ‘33๐Ÿ™11โค7
แ‰ณแˆแˆซแ‰ต  แ•แˆŒแ‰ต แŠฅแŠ“ แŒ„แ‰ฆแˆแ‰ต แŠ แ‰…แˆซแ‰ข

๐Ÿ‘‰แˆแˆ‰แŠ• แ‰ แŠ แŠ•แ‹ต แ‰ฆแ‰ณ แ‹จแˆšแ‹ซแŒˆแŠ™แ‰ แ‰ต แŠฅแŠ“ แˆˆแˆแˆ‰แˆ แ‰…แˆญแ‰ฅ

๐Ÿ”ฐแˆแŠ• แ‹ญแˆแˆแŒ‹แˆ‰?

๐Ÿ“Œแ•แˆŒแ‰ตแŠ“ แŒ„แ‰ฆแˆแ‰ต แ‰ แˆแˆˆแŒ‰แ‰ต แŠ แ‹ญแАแ‰ต แ‹จแ‰ฐแ‹˜แŒ‹แŒ€ แŠ แˆˆแŠ•

โœ‚๏ธแˆ‹แˆœแˆซ แˆ›แˆตแ‰†แˆซแˆจแŒฅ แˆ›แˆตแ‰ แˆณแ‰ต แ‹ˆแ‹ญแŠ•แˆ แˆ›แˆณแŒ แ แŠจแˆแˆˆแŒ‰  แŠฅแŠ•แ‹ณแ‹ซแˆตแ‰ก แˆแˆ‰แŠ•แˆ แˆ›แˆฝแŠ–แ‰ฝ แŠ แˆตแŒˆแ‰ฅแ‰ฐแŠ“แˆ

๐Ÿ”—แŒแˆฎ (แ‰ถแŠ•แ‹ฒแŠ–) แŒฅแˆญแˆต แˆ›แˆตแ‰ แŒ€แ‰ต แ‹ˆแ‹ญแŠ•แˆ แˆ›แˆณแŒ แ แŠซแˆฐแ‰ก แˆˆแˆฑแˆ แˆ›แˆฝแŠ‘ แ‰ แŒƒแ‰ฝแŠ• แАแ‹‰

๐Ÿ“แˆ›แŠ•แŠ›แ‹‰แŠ•แˆ แ‹จแˆžแ‹ฐแŠแŠญ แˆตแˆซแ‹Žแ‰ฝแŠ• แ‹จแˆšแˆฐแˆฉ แ‰ฅแ‰ แ‰ฃแˆˆแˆ™แ‹ซแ‹Žแ‰ฝแˆ แŠ แˆ‰แŠ•

โ˜Ž๏ธแ‹ญแ‹ฐแ‹‰แˆ‰แˆแŠ• แ‹ซแˆ›แŠญแˆฉแŠ•

๐Ÿ“แŠขแ‰ตแ‹ฎแŒตแ‹ซ แ‹‰แˆตแŒฅ แ‹จแ‰ตแˆ แŠฅแŠ•แˆแŠญแˆŽแ‰ณแˆˆแŠ•

แŠ แ‹ตแˆซแˆปแ‰ฝแŠ•แฆ 1. แˆ˜แˆญแŠซแ‰ถ
                   แ‰.1 แŠ แ‹จแˆญ แŒคแŠ“
                    แ‰.3 แ‰ฐแŠญแˆˆแˆ€แ‹ญแˆ›แŠ–แ‰ต

0904040477
0911016833
๐Ÿ‘Œ3๐Ÿ‘2
๐Ÿ‘‰BIM (Building Information Modeling) software is applicable in various stages and aspects of the architecture, engineering, and construction (AEC) industries.

๐Ÿ’ซHere are some key applications:

โ–Ž1. Design and Visualization
   - Architectural Design: Creating detailed 3D models of buildings, allowing for better visualization and design iteration.
   - Rendering: Producing realistic images and walkthroughs to communicate design intent to clients and stakeholders.

โ–Ž2. Collaboration and Coordination
   - Multi-disciplinary Collaboration: Facilitating communication among architects, engineers, and contractors to ensure all parties are aligned.
   - Clash Detection: Identifying and resolving conflicts between different systems (e.g., structural, electrical, plumbing) before construction begins.

โ–Ž3. Construction Planning
   - 4D Scheduling: Integrating time into the model to visualize the construction timeline and sequence of activities.
   - Cost Estimation: Providing accurate material quantities and costs based on the model for budgeting and financial planning.

โ–Ž4. Facility Management
   - Asset Management: Using the model for ongoing maintenance, operations, and management of building systems post-construction.
   - Space Management: Analyzing space utilization and planning for future needs using the model data.

โ–Ž5. Sustainability Analysis
   - Energy Modeling: Evaluating energy consumption and optimizing building performance for sustainability certifications (e.g., LEED).
   - Material Analysis: Assessing the environmental impact of materials used in construction.

โ–Ž6. Regulatory Compliance
   - Building Code Compliance: Ensuring designs meet local building codes and regulations through automated checks within the software.
   - Permit Applications: Streamlining the submission of necessary documentation for obtaining construction permits.

โ–Ž7. Project Management
   - Risk Management: Identifying potential risks early in the design process and developing mitigation structure.

@etconp
๐Ÿ‘22โค4
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แ‰ดแˆŒแŒแˆซแˆ:
@antearb
@antearb
๐Ÿ‘4๐Ÿ‘2
๐Ÿ‘‰What is the difference between the nominal mix and the design mix of concrete?

๐ŸšงThe difference between nominal mix and design mix concrete lies primarily in their approach to proportioning the ingredients (cement, aggregates, and water).

๐Ÿ’ซNominal Mix:

โ€ข Defined by proportions: Nominal mixes are specified by simple volume ratios of the ingredients, like 1:2:4 (cement:sand:aggregate). These ratios are approximate and don't consider specific properties of the materials used.

โ€ข Empirical: They're based on experience and general guidelines rather than precise calculations. They suffice for low-strength applications where precision isn't critical.

โ€ข Less reliable: The resulting concrete strength and durability can vary significantly depending on the quality of the materials and the mixing process. There's less control over the final properties.

โ€ข Common in small-scale projects: Often used in small residential projects or for non-critical applications where cost is prioritized over precise strength requirements.

๐Ÿ’ซDesign Mix:

โ€ข Defined by desired properties: Design mixes are developed through laboratory testing and calculations to achieve specific strength, workability, durability, and other required properties. This involves analyzing the properties of the specific materials being used.

โ€ข Scientifically determined: The mix proportions are carefully calculated using standardized procedures to meet pre-defined performance requirements.

โ€ข More reliable: This approach provides greater control over the concrete's final properties, ensuring consistent quality and meeting the project's demands.

โ€ข Used in critical applications: Essential for large-scale projects, high-strength applications, and where durability is paramount (e.g., bridges, dams, high-rise buildings).

๐ŸทIn short

โบNominal mixes are simple, approximate, and suitable for less demanding applications.

โบDesign mixes are meticulously engineered for specific performance requirements and used in projects where concrete quality is critical.


โ–ถ๏ธThe added cost and effort of a design mix are justified by the improved reliability and performance.

@etconp
๐Ÿ‘13โค1
Q. 7
For simply supported beams, the allowable deflection shall not exceed.
Anonymous Quiz
19%
1/325 of span
33%
1/350 of span
20%
1/375 of span
28%
1/400 of span
๐Ÿ‘15โค4
A soil having uniformity coefficient less than 4 is called
Anonymous Quiz
17%
Uniform
37%
Fine
19%
Coarse
27%
Well graded soil
๐Ÿ‘22๐Ÿ‘2
โค20๐Ÿ‘2