“studying the humanities may become a luxury reserved for those who can fall back on the cultural and financial advantages of their class position.”
Andreas Schleicher is winning, not Michel Foucault.
数字学习时代,学校教育如何变成信息处理和反馈的简单控制论循环,以及如此,对学生的影响。 #society
https://www.lrb.co.uk/the-paper/v44/n04/william-davies/how-many-words-does-it-take-to-make-a-mistake#Popover19-toggle:~:text=How%20many%20words%20does%20it%20take%20to%20make%20a%20mistake%3F
Andreas Schleicher is winning, not Michel Foucault.
数字学习时代,学校教育如何变成信息处理和反馈的简单控制论循环,以及如此,对学生的影响。 #society
https://www.lrb.co.uk/the-paper/v44/n04/william-davies/how-many-words-does-it-take-to-make-a-mistake#Popover19-toggle:~:text=How%20many%20words%20does%20it%20take%20to%20make%20a%20mistake%3F
London Review of Books
William Davies · How many words does it take to make a mistake? Education, Education, Algorithm
In the utopia sold by the EdTech industry, pupils are guided and assessed continuously. When one task is completed...
游戏感综述的翻译,其中提到制造游戏感的元素包括心流等体验和游戏开发实践,如陈星汉的光之旅人等。很多东西完全可以映射到 productivity porn #productivity #culture
https://www.gcores.com/articles/147708#Popover19-toggle
https://www.gcores.com/articles/147708#Popover19-toggle
Gcores
译介丨游戏论文《制造游戏感》 | 机核 GCORES
机核从2010年开始一直致力于分享游戏玩家的生活,以及深入探讨游戏相关的文化。我们开发原创的电台以及视频节目,一直在不断寻找民间高质量的内容创作者。 我们坚信游戏不止是游戏,游戏中包含的科学,文化,历史等各个层面的知识和故事,它们同时也会辐射到二次元甚至电影的领域,这些内容非常值得分享给热爱游戏的您。
新研究表明,人濒死时将回溯一生,关于记忆、意识、梦境等各类信息的闪回画面。 #society
https://neurosciencenews.com/brain-death-20092/#Popover19-toggle:~:text=What%20Happens%20in%20Our%20Brain%20When%20We%20Die%3F
https://neurosciencenews.com/brain-death-20092/#Popover19-toggle:~:text=What%20Happens%20in%20Our%20Brain%20When%20We%20Die%3F
Neuroscience News
What Happens in Our Brain When We Die?
A new study reveals brain oscillations associated with memory retrieval alter in the moments before death, suggesting the brain may replay significant life events just before we die.
哲学视角对虚拟现实栖息的分析回应,是解放身体还是监禁意识? #society
https://epochemagazine.org/48/the-near-and-far-out-virtuality-extended-minds-and-reality/#Popover19-toggle:~:text=The%20Near%20and%20Far%20Out%3A%20Virtuality%2C%20Extended%20Minds%2C%20and%20Reality%2B
https://epochemagazine.org/48/the-near-and-far-out-virtuality-extended-minds-and-reality/#Popover19-toggle:~:text=The%20Near%20and%20Far%20Out%3A%20Virtuality%2C%20Extended%20Minds%2C%20and%20Reality%2B
Epoché Magazine
The Near and Far Out: Virtuality, Extended Minds, and Reality+ | Epoché Magazine
in conversation with David Chalmers
用roamresearch和twitter进行思考和学术产出的thread总结,并引用了其它优秀使用范例。 #productivity
https://twitter.com/kcorazo/status/1252669427125895169
https://twitter.com/kcorazo/status/1252669427125895169
Twitter
Kahlil Corazo🇵🇭#Bioentrepreneurship #OpenScience
1/ ACADEMIC #ROAMFU AND #TWITTERFU PART I: My plan for using @RoamResearch for a thesis PART II: Using Twitter as an inter-brain zettelkasten
Roam Book Club (RBC)第六期带读教练分享的主题阅读技巧。 #productivity
https://www.maggiedelano.com/garden/syntopical-reading-in-roam#Popover19-toggle:~:text=Syntopical%20Reading%20in%20Roam
https://www.maggiedelano.com/garden/syntopical-reading-in-roam#Popover19-toggle:~:text=Syntopical%20Reading%20in%20Roam
很详细的一篇介绍如何用双链笔记工具处理专家知识 #productivity
https://commoncog.com/blog/how-note-taking-can-help-you-become-an-expert/#Popover19-toggle:~:text=How%20Note%20Taking%20Can%20Help%20You%20Become%20an%20Expert
https://commoncog.com/blog/how-note-taking-can-help-you-become-an-expert/#Popover19-toggle:~:text=How%20Note%20Taking%20Can%20Help%20You%20Become%20an%20Expert
Commoncog
How Note Taking Can Help You Become an Expert
What Cognitive Flexibility Theory tells us about the acceleration of expertise in ill-structured domains.
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自慰时身体发生的化学反应,及如何提高免疫力。 #society
https://bigthink.com/health/health-benefits-of-masturbation/#Popover19-toggle:~:text=How%20masturbation%20boosts%20your%20immune%20system
https://bigthink.com/health/health-benefits-of-masturbation/#Popover19-toggle:~:text=How%20masturbation%20boosts%20your%20immune%20system
Big Think
How masturbation boosts your immune system
Masturbation provides a rush of "feel-good" hormones, rebalancing cortisol levels. This helps our immune system function at a higher level.
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我的频道窥视着赛博世界的绽放之处,这些内容是我思想交媾和受孕后抛弃的女人,但每一个都值得被欣赏和观看。工具的、揭示的、想象的、迷幻的,文本的、图像的、超媒体的,这是技术的胜利。公诸同好时,我更希望被连结和沟通,而非接收。
——404 KIDS SEE GHOSTS #Original
——404 KIDS SEE GHOSTS #Original
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宫崎英高的个人介绍、游戏理念以及艾尔登环的死亡bug象征 #culture
https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug#Popover19-toggle:~:text=Hidetaka%20Miyazaki%20Sees%20Death%20as%20a%20Feature%2C%20Not%20a%20Bug
https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug#Popover19-toggle:~:text=Hidetaka%20Miyazaki%20Sees%20Death%20as%20a%20Feature%2C%20Not%20a%20Bug
The New Yorker
Hidetaka Miyazaki Sees Death as a Feature, Not a Bug
Miyazaki has created the most difficult games of the century. In his latest, Elden Ring, he wants a broader audience to feel the pain.