Pavel Durov
📰 Puede que mi publicación anterior pareciera anunciar un cambio importante en el funcionamiento de Telegram, pero en realidad no ha cambiado mucho.🌐 Desde 2018, Telegram puede revelar direcciones IP y números de teléfono de delincuentes a las autoridades, de acuerdo con nuestra Política de privacidad en la mayoría de los países.⚖️ Siempre que recibíamos una solicitud legal debidamente formulada a través de las líneas de comunicación pertinentes, la verificábamos y revelábamos las direcciones IP y los números de teléfono de delincuentes peligrosos. Este proceso ya se había puesto en marcha mucho antes de la semana pasada.🤖 Nuestro bot @transparency demuestra exactamente eso. Este bot muestra la cantidad de solicitudes procesadas de datos de usuarios.✉️ Por ejemplo, en Brasil, divulgamos datos de 75 solicitudes legales en el primer trimestre (enero-marzo) de 2024, 63 en el segundo trimestre y 65 en el tercer trimestre. En India, nuestro mercado más grande, atendimos 2461 solicitudes legales en el primer trimestre, 2151 en el segundo trimestre y 2380 en el tercer trimestre.📈 En Europa, en el tercer trimestre se produjo un repunte en la cantidad de solicitudes legales válidas que recibimos. Este aumento se debió a que más autoridades de la UE comenzaron a utilizar la línea de comunicación correcta para sus solicitudes, la que exige la ley DSA de la UE. La información sobre este punto de contacto ha estado disponible públicamente para cualquier persona que haya visitado el sitio web de Telegram o haya buscado en Google "Dirección de Telegram de la UE para las fuerzas del orden" desde principios de 2024.🤝 Para reducir la confusión, la semana pasada simplificamos y unificamos nuestra política de privacidad en los distintos países. Sin embargo, nuestros principios básicos no han cambiado. Siempre nos hemos esforzado por cumplir con las leyes locales pertinentes, siempre que no contradigan nuestros valores de libertad y privacidad.🛡 Telegram fue creado para proteger a activistas y a la gente común de gobiernos y corporaciones corruptas: no permitimos que los criminales abusen de nuestra plataforma o evadan la justicia.
#Pavel #Telegram #Legal #Privacidad
@mastelegram
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Forwarded from Telegram Designers
Prize fund: Up to $30,000
Deadline: 23:59 Dubai time @ October 10th, 2024
Who can participate: Everyone
Telegram announces the next round of the competition for UI designers. The top prize is $4,000, and the winner may get a chance to join the Telegram Design team.
The Task is to create 2 (two) short demo videos for 2 different features in the same manner as the demonstrations from the Telegram Blog. Each video should offer a brief overview of a feature that currently does not exist in official Telegram apps:
Feature 1 – a general feature.
Feature 2 – a feature that is either a part of Telegram Premium or utilizes Telegram Stars.
Be creative, but don't get carried away by things like a major app redesign.
It is mandatory to cover both iOS and Android – 1 video out of 2 must be made for a different platform.
Evaluation Criteria:
While evaluating submissions, the judges may apply the following criteria to determine the winners:
Alignment – the video must be as close as possible to the ones from the Telegram Blog.
Clarity – the general audience must have a clear understanding of how the feature you are displaying works.
Consistency – the video should be looped, with smooth transitions between screens and all elements should be consistent and balanced.
Completeness – you must present a finalized flow for your feature. Your video should show an entry point from existing Telegram interfaces, a brief overview of the feature's main components and a transition back to the entry point.
Submissions:
We will publish instructions how to submit your work closer to the deadline.
P.S. To get an idea of what a good demo video is, take a look at the Telegram Blog and the previous round's results. Please avoid reusing the concepts from the previous round.
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Forwarded from Telegram Contests
Prize fund: $50,000
Deadline: 23:59 on October 25th (Dubai time)
Who can participate: Everyone
Results: November 2024
Telegram is hosting a contest for iOS developers to build a media player from scratch.
The Task:
Implement a media player with support for HLS streaming (for both audio and video) into Telegram for iOS. The player must support both automatic and manual switching between available video streams, with automatic switching based on network bandwidth
Contest Requirements:
– Your media player must replace the AVPlayer currently used in the app.
– The final implementation must not cause any performance issues, app or media playback instabilities.
– Using a web view to render audio or video is prohibited. You may either implement everything in native code or use a hybrid solution, where data management is handled in JavaScript (via a web view or JavaScriptCore) and rendering is performed in native code.
– You may use hls.js as a reference.
Evaluation:
During the evaluation stage, we will review your code and test the submission under various conditions with multiple media on a range of iOS devices (iOS 12 – iOS 18).
Winners may be offered a chance to explore further cooperation opportunities with Telegram.
Submissions:
Contestants will be able to submit their entries to @ContestBot at a later date. We will further clarify the submission instructions closer to the deadline.
P.S. We will provide limited guidance for this contest, to request clarification send your questions with #ios2024 in @contests.
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Forwarded from Telegram News
Due to the recent events in the Middle East, particularly in Israel, Lebanon, and Iran, Telegram experienced unprecedented loads. In the past few days, some users may have faced temporary connection issues and difficulties accessing media. Thanks to our technical team's efforts, Telegram remained available in most countries, and all issues are now fully resolved. We apologize for any inconvenience.
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Pavel Durov
🔜 Mientras esperamos pacientemente a que Google apruebe la última actualización de Telegram, tomémonos un descanso para sentir algo de nostalgia 👨🦳❤️ Aquí está mi hija mayor instruyéndome sobre cómo lanzar Telegram en el verano de 2013. Ella es el verdadero cerebro detrás de todo esto, amigos.☕️
Más ➕información
#Pavel #Telegram #Familia
@mastelegram
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Forwarded from Telegram APKs for Android
Telegram.apk
69.4 MB
11.2.1 (5315)
Directly downloadable from telegram.org/android
Directly downloadable from telegram.org/android
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Nueva actualización de Telegram 11.2.0
Regalos, plataforma de verificación y más
Más➕Información:
https://telegram.org/blog/gifts-verification-platform/es?ln=a
Telegram iOS:
Telegram para iOS AppStore.
Telegram Beta iOS TestFlight.
Código fuente.
Telegram Android:
Telegram Direct (apps/canal).
Telegram en PlayStore.
Telegram en AppGallery.
Telegram Beta AppCenter.
Código fuente.
#Telegram #Actualización #iOS #Android
@mastelegram
Regalos, plataforma de verificación y más
Los usuarios ahora pueden enviar regalos a sus amigos. Los destinatarios de los regalos pueden mostrarlos en sus páginas de perfil o convertirlos en estrellas. Las estrellas de Telegram se pueden usar para varias cosas, como apoyar a creadores y comprar servicios en mini apps.
Más➕Información:
https://telegram.org/blog/gifts-verification-platform/es?ln=a
Telegram iOS:
Telegram para iOS AppStore.
Telegram Beta iOS TestFlight.
Código fuente.
Telegram Android:
Telegram Direct (apps/canal).
Telegram en PlayStore.
Telegram en AppGallery.
Telegram Beta AppCenter.
Código fuente.
#Telegram #Actualización #iOS #Android
@mastelegram
Telegram
Regalos, plataforma de verificación y más
Los usuarios ahora pueden enviar regalos a sus amigos. Los destinatarios de los regalos pueden mostrarlos en sus páginas de perfil o convertirlos en estrellas. Además, Telegram lanzó una plataforma para que las empresas verifiquen los números de teléfono…
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Pavel Durov
🥳 La temporada navideña (que incluye mi cumpleaños)😏 ) está a la vuelta de la esquina y hoy lanzamos ¡Regalos!🎁 Los regalos son una excelente manera de felicitar a sus seres queridos en eventos importantes. Los destinatarios de los regalos pueden optar por mostrarlos en sus perfiles o venderlos por estrellas⭐ 📦 Algunos obsequios tienen una cantidad limitada. Más adelante este año, presentaremos la posibilidad de convertir estos obsequios de edición limitada en NFT basados en TON. Los usuarios podrán subastar e intercambiar estos obsequios tokenizados fuera de Telegram, y la propiedad quedará registrada en la cadena de bloques.🔗 🔜 También lanzamos otras funciones interesantes hoy, que abordaré en una publicación aparte. Por ahora, te dejaré profundizar en el proceso de selección de regalos.🫴 🙂
#Pavel #Telegram #Actualización
@mastelegram
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Gifts, Verification Platform and More
Users can now send Gifts to their friends: the recipients of gifts can display them on their profile pages or turn them into Stars. Additionally, Telegram launched a platform for businesses to verify customer phone numbers: this new verification platform…
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Pavel Durov
🏷 Ayer presentamos dos regalos de edición limitada. Ambos se agotaron. El suministro completo de 🍭500 000 piruletas y 🌸100 000 flores de cerezo se agotó en cuestión de horas.😮 ⚡️ No esperábamos que eso sucediera tan rápido, por eso ahora estamos trabajando en una actualización para gestionar mejor los artículos agotados.👨💻 🛒 ¿Deberíamos introducir más regalos de edición limitada?❓
#Pavel #Telegram #Regalos #Limitados
@mastelegram
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Forwarded from Pavel Durov (Paul Du Rove)
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Pavel Durov
#lifestories On the 27th of August 2024, I was still in the police station in Paris. It was my third day there. With no devices or internet access, it felt like an extreme digital detox. That day I was having my regular hours-long interview with the police.…
#lifestories
El 27 de agosto de 2024, todavía estaba en la comisaría de policía de París. Era mi tercer día allí. Sin dispositivos ni acceso a Internet, me sentí como si estuviera haciendo una desintoxicación digital extrema.
Ese día tenía mi habitual entrevista de varias horas con la policía. Entre las preguntas, le pregunté a mi abogado si mi ❤️ Julia también vendría al interrogatorio. Me dijo que se esperaba que viniera, pero que no podía venir. Le insistí para que me explicara los motivos. “¿Se asustó? ¿Se fue de París?”, pregunté. Dudó. “Está embarazada”, dijo finalmente.
No era la respuesta que esperaba en ese momento. Mantuve la calma durante todo el tiempo que estuve bajo custodia policial, pero este giro de los acontecimientos me tomó por sorpresa. Después de una pausa, dije: “Gracias por la buena noticia”. Las otras personas presentes —el traductor, el empleado, el policía— esbozaron sonrisas incómodas.
Más tarde me enteré de que la policía no sabía cómo comunicarme la noticia del embarazo de Julia. Las circunstancias no eran precisamente festivas. Julia estaba sola en un país extranjero en el que nunca había estado antes. Nadie sabía cuándo podría volver a hablar con ella.
Por suerte, me dieron el alta al día siguiente por la tarde. Cuando entré en la terraza de la azotea del alojamiento donde se alojaba Julia, estallaron unos magníficos fuegos artificiales justo delante de mí. Abajo, acababa de empezar la ceremonia de apertura de los Juegos Paralímpicos.
Pero el ambiente no era festivo. Me enteré de que, mientras estuve fuera, Julia había estado bajo una presión demencial. Un bloguero difundió el rumor de que era una “agente del Mossad”. A otras personas se les ocurrió la absurda idea de que fueron sus publicaciones (y no los datos de mi vuelo chárter) las que habían llevado a la policía a recibirme en el aeropuerto.
Tras la confiscación de sus dispositivos, no pudo acceder a sus cuentas de Telegram e Instagram durante semanas. Su silencio absoluto en las redes sociales provocó aún más especulaciones. El acoso cibernético contra ella siguió alcanzando nuevos niveles.
Julia se mantuvo firme, pero, a diferencia de mí, ella no estaba acostumbrada a la hostilidad. No está hecha para la guerra.
Hace dos días, ella estaba visitando al médico que controlaba su embarazo. Yo estaba en medio de mi jornada laboral de 12 horas cuando Julia me envió un mensaje de texto desde el consultorio del médico. Supe al instante qué era lo que me pasaba.
#Pavel #Telegram #Familia
@mastelegram
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Vavia’s
24.08.24
After landing in Paris, we were held at the airport for 3 hours. Police checked all our belongings and took our devices. Luckily I managed to call my mom before that so she wouldn’t worry. Then they let me and Mario (Pavel’s assistant) go, but kept…
After landing in Paris, we were held at the airport for 3 hours. Police checked all our belongings and took our devices. Luckily I managed to call my mom before that so she wouldn’t worry. Then they let me and Mario (Pavel’s assistant) go, but kept…
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Forwarded from Trending Stickers 🍒
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Pavel Durov
🔥 Me encanta el equipo de Telegram. Ayer mismo sugerí 10 mejoras para nuestras aplicaciones. Teníamos maquetas listas el mismo día y hoy ya tenemos compilaciones completamente funcionales con estas características implementadas.😳 🆕 Estas actualizaciones incluyen 5 mejoras en los regalos, 3 en los hashtags, la capacidad de agregar contenido multimedia a un mensaje después de haberlo enviado y la capacidad de ver la hora en que se editó un mensaje.🔜 ⚡️ Todo en un solo día. No es de extrañar que el equipo de Telegram haya dado forma al funcionamiento de la mayoría de las aplicaciones de mensajería actuales, contribuyendo a casi todas las innovaciones en comunicación.💬
#Pavel #Telegram #Mejoras #Pronto
@mastelegram
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Pavel Durov
➕ Cumplo 40 años hoy. Hace exactamente 18 años lancé mi primer gran proyecto y lo hice crecer de cero a 100.000.000 de usuarios 👨🦳
¿Debería contarte cómo sucedió en otra publicación de “historias de vida”? No dudes en votar en la interesante encuesta que aparece a continuación.🔽
#Pavel #Cumpleaños #Telegram
@mastelegram
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Forwarded from Trending Stickers 🍒
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Forwarded from Pavel Durov (Paul Du Rove)
#lifestories 🐶
Exactly 18 years ago today, I launched VK—my first large company. Below is the story of how it happened.
I graduated from Saint-Petersburg University in the summer of 2006. I wanted to keep in touch with my former classmates, but I knew it would be hard without a website where everyone could find each other. So, in late August 2006, I set a goal—to build a social network for university students and graduates in four weeks.
I was pretty good at coding. At 12, I built web-based games with vector animations and sound effects. At 13, I was already asked to teach older kids Pascal (a computer language) in summer camps for programmers.
And yet, planning to build a fully-fledged social network in four weeks was overconfident. To make it worse, I decided not to use any ready-made third-party modules. I wanted to create everything from scratch: from profiles and private messages to photo albums and search.
The task seemed too large to grasp. Where do I even start? Back then, my brother Nikolai lived in Germany. Nikolai is a brilliant mathematician and algorithmic programmer, but he’s always considered web development beneath him. At that time, he was focused on his Math thesis at the Max Planck University in Bonn. He refused to help with the code but gave advice: “Write the code for user authorization first,” he said. “You’ll get through.”
This made sense. I started with a login page that generated session IDs. Sessions could then be used to identify users, show them their profile pages, and allow them to edit them. Even the sign-up process could wait: I prepopulated the entries for the first few users manually in the database.
That's when I first understood it clearly: Every complex task is just a combination of many simple ones. If you split a big project into manageable parts and arrange them in the right order, you can get anything done. In theory. In practice, you also encounter all kinds of technical obstacles that test your persistence.
In September 2006, I typically wrote code for 20 hours in a row, had one meal and then slept for 10 hours. After a day of work, I’d boil myself a bucket of pasta and eat it with a generous amount of cheese. No other food was required. I didn’t care whether it was day or night outside. Social connections stopped existing. All that mattered was the code.
I tried to make each section of my project flawless, and that took time. Obsessing over details didn’t help to get everything done in four weeks. But being the only team member allowed me to minimize time spent on internal communication. And since I knew every line of the code base by heart, I could find and fix bugs faster.
On October 10, 2006, I had a beta version of the social network up and running. I called it VKontakte (VK), which means “in contact”. It took me six weeks instead of four to create it. But the result was worth it. Users that I invited from my previous project—a students’ portal I’d been building since 2003—signed up by the thousands and started to invite friends.
I kept adding new features quickly, and competitors struggled to catch up. A few months later, I hired another developer. By that time, VK already had a million members. Within seven years, VK would reach 100 million monthly users. At that point, I was fired by the board of VK, so I left the company to focus fully on Telegram.
That experience of single-handedly building the first version of VK in 2006 was so valuable that it defined my career. As the sole member of the product team, I had to do the work of a front-end developer, back-end developer, UX/UI designer, system administrator, and product manager—all at once. I got to understand the basics of all these jobs. I learned the tiniest details of how a social network works.
I also learned that there are no complex tasks in this world—only many small ones that look scary when combined. Split a big task into smaller parts, organize them in the right sequence—and “you’ll get through”.
Exactly 18 years ago today, I launched VK—my first large company. Below is the story of how it happened.
I graduated from Saint-Petersburg University in the summer of 2006. I wanted to keep in touch with my former classmates, but I knew it would be hard without a website where everyone could find each other. So, in late August 2006, I set a goal—to build a social network for university students and graduates in four weeks.
I was pretty good at coding. At 12, I built web-based games with vector animations and sound effects. At 13, I was already asked to teach older kids Pascal (a computer language) in summer camps for programmers.
And yet, planning to build a fully-fledged social network in four weeks was overconfident. To make it worse, I decided not to use any ready-made third-party modules. I wanted to create everything from scratch: from profiles and private messages to photo albums and search.
The task seemed too large to grasp. Where do I even start? Back then, my brother Nikolai lived in Germany. Nikolai is a brilliant mathematician and algorithmic programmer, but he’s always considered web development beneath him. At that time, he was focused on his Math thesis at the Max Planck University in Bonn. He refused to help with the code but gave advice: “Write the code for user authorization first,” he said. “You’ll get through.”
This made sense. I started with a login page that generated session IDs. Sessions could then be used to identify users, show them their profile pages, and allow them to edit them. Even the sign-up process could wait: I prepopulated the entries for the first few users manually in the database.
That's when I first understood it clearly: Every complex task is just a combination of many simple ones. If you split a big project into manageable parts and arrange them in the right order, you can get anything done. In theory. In practice, you also encounter all kinds of technical obstacles that test your persistence.
In September 2006, I typically wrote code for 20 hours in a row, had one meal and then slept for 10 hours. After a day of work, I’d boil myself a bucket of pasta and eat it with a generous amount of cheese. No other food was required. I didn’t care whether it was day or night outside. Social connections stopped existing. All that mattered was the code.
I tried to make each section of my project flawless, and that took time. Obsessing over details didn’t help to get everything done in four weeks. But being the only team member allowed me to minimize time spent on internal communication. And since I knew every line of the code base by heart, I could find and fix bugs faster.
On October 10, 2006, I had a beta version of the social network up and running. I called it VKontakte (VK), which means “in contact”. It took me six weeks instead of four to create it. But the result was worth it. Users that I invited from my previous project—a students’ portal I’d been building since 2003—signed up by the thousands and started to invite friends.
I kept adding new features quickly, and competitors struggled to catch up. A few months later, I hired another developer. By that time, VK already had a million members. Within seven years, VK would reach 100 million monthly users. At that point, I was fired by the board of VK, so I left the company to focus fully on Telegram.
That experience of single-handedly building the first version of VK in 2006 was so valuable that it defined my career. As the sole member of the product team, I had to do the work of a front-end developer, back-end developer, UX/UI designer, system administrator, and product manager—all at once. I got to understand the basics of all these jobs. I learned the tiniest details of how a social network works.
I also learned that there are no complex tasks in this world—only many small ones that look scary when combined. Split a big task into smaller parts, organize them in the right sequence—and “you’ll get through”.
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Pavel Durov
4️⃣ 0️⃣ Para celebrar hoy mi 40 cumpleaños, hemos añadido 3 nuevos regalos de edición limitada:🎂 🗓 🕯
Provienen de uno de mis paquetes de emoji favoritos: BirthdayCollection🕯
¡Disfrutar!🍸
#Pavel #Telegram #Regalos
@mastelegram
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Birthday Collection
Emojipack with 60 emoji for Telegram Premium subscribers.