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โ€‹โ€‹๐Ÿ’ฐ Fortnite on iOS made $15 million in its first three weeks in the App Store

According to SensorTower, Epic Gamesโ€™ #iOS port of smash hit #Fortnite has earned more than $15 million in its first three weeks on the market.

Fortnite on iOS is now out-earning mobile heavyweights like #CandyCrushSaga, #ClashOfClans, and #PokemonGo on a weekly revenue basis, earning $6.4 million in the last seven days compared to Candy Crush Sagaโ€™s $5.8 million.

Sensor Tower estimates Fortnite has been downloaded 11 million times on mobile alone. According to Superdata Research, another game analytics company, Epic made about $126 million through Fortnite in-app purchases in the month of February. Mobile sales will surely boost that figure in the coming months.

๐Ÿš€ @PerspectiveIX
๐ŸŒ€ โฃhttp://prs.pctvix.co/TelegramIX

Do you play Fortnite?
๐Ÿ‘๐Ÿป Yes
๐Ÿค“ Not yet, but will do
๐Ÿ‘Ž๐Ÿป No
โ€‹โ€‹๐Ÿ“ฑ The Global Top 10 iPhone Apps

The top ten #iPhone apps in the world last month had a combined download figure of 68 million. According to Priori Data, at the top of the list was the ever popular #WhatsApp with 9 million. Also of note this month is the entry of the mobile versions of the games #PUBG and #Fortnite. The battle royale style shooters have risen to enormous levels of popularity on PC and console, and, as can be seen from this chart, are now beginning to make their mark on the mobile market with a combined download total of 21 million downloads to iPhones in March.

๐Ÿš€ @PerspectiveIX
๐ŸŒ€ โฃhttp://prs.pctvix.co/TelegramIX
๐Ÿ“ฐ #iXDailyBrief

STAT
โšก๏ธ For every ยฃ1 spent on influencers within the beauty industry in 2017, brands received an average return of ยฃ8.81. (Source: Celebrity Intelligence)

INSIGHT
๐Ÿคฏ Here Are 18 Things You Might Not Have Realized #Facebook Tracks About You: prs.pctvix.co/2t1KI2l

OTHER NEWS
๐Ÿ› #Instagram will now let you shop products through Stories: t.me/iXNews/27361

๐Ÿ“ˆ #Twitter stock is at a three-year high. What is going on? t.me/iXNews/27401

๐ŸŽฎ The first #Fortnite World Cup with $100 million in prize money is happening in 2019: t.me/iXNews/27392

๐ŸŽ #Apple quietly banned developers from selling and sharing usersโ€™ contacts: t.me/iXNews/27375

๐Ÿ› Court approves merger of AT&T and Time Warner: t.me/iXNews/27371
โ€”
"Donโ€™t compare yourself with anyone in this worldโ€ฆif you do so, you are insulting yourself." โ€• Bill Gates
#WednesdayWisdom
Ben, @iXNews
โ€‹โ€‹๐Ÿ’ธ Princely sums

#Fortnite is spearheading a broader trend that saw the battle royale genre rise to huge popularity this year. According to SuperDataโ€™s estimates, the genre will generate $12.6 billion in revenue this year, up from just $1.7 billion in 2017. An end to the Fortnite and battle royale craze is not in sight: with more and more game studios trying to capitalize on the hottest gaming trend, battle royale revenue is expected to climb to $20 billion next year.

๐Ÿš€ @PerspectiveIX
๐Ÿ“– via Statista: prs.pctvix.co/2uZVKpR
โ€‹โ€‹๐Ÿ’ฐ Fortnite Revenue Hits $200 Million on iOS

It took #Fortnite 90 days to reach $100 million in global player spending on iOS, but just 60 more to add another nine-figure sum to that total.
According to Sensor Tower Store Intelligence estimates, Fortnite has grossed $200 million worldwide on #Appleโ€™s platform just five months after its mid-March launch.

This spending was predominantly driven by players in the US๐Ÿ‡บ๐Ÿ‡ธ, who have spent approximately $126 million. The top five countries by spending are (percent of all revenue):

1. ๐Ÿ‡บ๐Ÿ‡ธ United States: 63%
2. ๐Ÿ‡ฌ๐Ÿ‡ง Great Britain: 5%
3. ๐Ÿ‡ฆ๐Ÿ‡บ Australia: 3.7%
4. ๐Ÿ‡จ๐Ÿ‡ญ Switzerland: 3.6%
5. ๐Ÿ‡จ๐Ÿ‡ฆ Canada: 3.5%

๐Ÿš€ @PerspectiveIX
๐Ÿ“– via SensorTower: https://prs.pctvix.co/2ME7rxn
โ€‹โ€‹๐Ÿ‘‘ Fortnite: King of the Multiplayer Action Hill

According to Sensor Tower, in just under seven months since launching as an invite-only beta on March 15, the iOS version of #Fortnite from Epic Games has grossed a total of $300 million worldwide, with about 65% of that coming from players in the United States ๐Ÿ‡บ๐Ÿ‡ธ.

To have some context, Fortnite has grossed about 32% more than Supercellโ€™s Clash Royale launch in March 2016, and more than 200% as much as #Tencentโ€™s smash MOBA Honor of Kings managed on Chinaโ€™s App Store in the same amount of time post-release.

As for the fastest game to hit $300 million on #iOS, that was Nianticโ€™s mega-hit #PokemonGO, which achieved this feat in just 113 days.

๐Ÿš€ @PerspectiveIX via SensorTower.

โ“ Have you played Fortnite during last two weeks?
๐Ÿ“ˆ Fortnite's Effect on Epic Games

Epic Games, creator of the blockbuster online game #Fortnite, has landed a $1.25 billion investment from multiple investors, the company announced last week. According to Pitchbook, it was the largest funding round ever for a video game company, valuing Epic Games at almost $15 billion.

While Fortnite certainly is Epicโ€™s breakthrough game, the company has more to show for than the online survival hit. Aside from popular gaming franchises such as Gears of War and Infinity Blade, the company is best-known for the Unreal Engine, a tool kit for game developers that has played a major role in the industry for 20 years now.

๐Ÿš€ @PerspectiveIX via Statista.

โ“ Do you have a game console?
๐Ÿ”ซ Fortnite is Taking Over

#Fortnite, the free-to-play multiplayer game particularly popular among young players and professional athletes, just reached another milestone. Epic Games, the company behind Fortnite, announced this week that its blockbuster title now has more than 200 million registered users. Thatโ€™s up from just 45 million in January 2018, meaning that the global hype surrounding the game has attracted more than 150 million new players over the past 11 months.

Last month, Epic Games raised $1.25 billion from a group of investors in a deal valuing Epic at $15 billion. If Fortnite can keep the momentum going into 2019, the companyโ€™s valuation could be propelled even higher.

๐Ÿš€ @PerspectiveIX via Statista.

โ“ Have you played Fortnite during last seven days?
Forwarded from ๐Ÿ“ฐ [ ix daily ]
๐Ÿ“ฐ Tech, Media, and Business News Headlines โ€” Day 2


๐Ÿ‘‰ In Q1, #iPad app downloads saw first YoY growth in four years, surpassing 1.1B worldwide; consumer spending in iPad apps crosses $2B (link)


๐Ÿ‘‰ #Coronavirus causes worst #smartphone market contraction in history โ€” global shipments down 13% (link)


๐Ÿ‘‰ #Fortnite is hosting a Diplo concert in its new party mode (link)


๐Ÿ‘‰ #Tesla's lost $14B in value after #ElonMusk tweeted its shares were overpriced (link)


๐Ÿ‘‰ #JeffBezos is being called to testify before Congress over โ€˜misleadingโ€™ statements from #Amazon (link)



๐Ÿ“ฐ @iXDaily via @PerspectiveIX
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